1.5.4 2021/11/11
专家模式网络界面大更新！

BIG UPDATE OF THE SPECIALIST MODE INTEL UI

1.5.3 2021/10/16
增加成就规则：仍在成长

幅能导流阻塞现在基于护盾展开角度降低幅能。
现在挑战已完成的成就规则可被随机规则选中。

Add milestone rule: Still Growing Up

Now Blocked Flux Conduits reduces the flux based on the active arc of the shield.
Now you could roll milestone rules that whose challenge has been completed.

1.5.2 2021/10/26
提高文本体验。
修复部分bug。

Improve the text.
Fixed some bugs.

1.5.1 2021/10/25
修复一些文本bug。提高文本体验。

Fixed some text bugs.

1.5.0 2021/10/25
本次更新不能中途加入存档，建议先保存重生点。

增加正面规则：收集者，电子烟幕，黑手鬼才，伏击艺术家
增加负面规则：世纪战争，Order 66，穷编剧的剧本，学院差生
增加成就规则：熵变之心(同时生日礼物，优质海鲜变为成就规则)

科技革命:Cost点数需求降低1.
高压视距:敌方增加射程10%~20%->10%~15%
低效维修技术：数值调整 15%~30%->15%~25%
优质海鲜：每日获得1只龙虾->2只

选择专家模式时播放特殊BGM。
现在专家模式默认可选1~20级。
更新UNGP_EconomyTag。
增加新机制：成就规则。
    开局选定指定规则，专家等级20级，且满足指定条件时，自动开启挑战。维持这些规则达一定时间或者玩家满级后，视作挑战完成，该存档下次专家模式可以使用新的规则。

Add new positive rules: Collector, EW Smog, Black in Black, Seer
Add new negative rules: Century War, Order 66, Monotonous Teller, Galatia Underachiever
Add new milestone rules: Entropius Mind.(Birthday Present and Premium Seafood are changed to milestones.)

Tech Revolution: Decrease the cost by 1.
Overwhelming Vision: Enemy weapon and sensor range + 10%~20% -> 10%~15%
Low Efficiency Repair: Fleetwide repair and combat readiness recover rate -15%~30%->15%~25%
Premium Seafood: Lobster 1->2

Play custom bgm while picking the rules of Specialist mode.
Now you could pick the level of Specialist Mode from 1 to 20 by default.
Update UNGP_EconomyTag.
Add new system: Milestone Rule.
    You could pick specific rules at the beginning, if you meet the condition and difficulty level, the Specialist Challenges would be started. The challenges may be completed if you keep these rules for long time, or after you reach the max level. Then the challenge will make a new milestone rule available, in the next game cycle, you could pick the new milestone rule.

1.4.0 2021/7/31
增加正面规则：致命一击，引力干涉仪(黄金)，生日礼物
增加负面规则：间谍渗透，贸易封锁

提高最小/最大规则数量。
优化UI的显示方式。

Add new positive rules: Critical Hit, Gravity Disruptor(Golden), Birthday Present
Add new negative rules: Spy, Trade Embargo
Increase the minimum/maximum amount of rules.
Optimized the UI.

1.3.0 2021/3/27
适配095a。
使用旧版本重生点的方法:移动旧Starsector文件夹内的saves/common文件夹到新Starsector文件夹的相同位置

Compatible with 0.95a.
How to use saving point in old Starsector: Move the "saves/common" folder in the root of old starsector to the root of new starsector.

1.2.2 2021/2/16
修复祸不单行重选规则时的bug.

Fixed the bug of When it rains it pours.

1.2.1 2021/2/15
修复临危不惧的部分bug。
修复随机规则不会被正确记录的bug。

Fixed several bugs of Stay Calm.
Fixed the incorrect record bugs of rules contains random content.

1.2.0 2021/2/10
本次更新存档不兼容，请先继承后再更新。

广域雷达：感应器强度15%~30%->25%~50%
低效维修技术：降低维修/战备回复速度 10%~30%->15%~30%
低互换性：武器引擎维修时间x1.5~2.0 -> 1.1~1.25，同时武器和引擎受到伤害x1.1~1.25

新规则：黄金规则，正面规则的一种，同一时间黄金规则只能选择一种。
增加正面规则：HSS Phoenix(黄金),临危不惧(黄金),护盾专精(黄金),阳,试验性分流管
增加负面规则：深空恐惧,阴,裁军协定,无路可退,祸不单行

优化UI。
注意：代码结构及内容有较大变化。

Not save compatible, please inherit the data before loading the new version.

Wide-area Radar: Sensor strength +15~30%->25%~50%
Low Efficiency Repair: Fleetwide repair and combat readiness recover rate -10%~30%->15%~30%
Low Interchangeability: Engine and weapon repair time x 1.5~2.0 -> 1.1~1.25, in the same time engine and weapon's taken damage x 1.1~1.25

Add new rule type : Golden Rule, one type of positive rule, Golden Rule could only be chosen once at the same time.
Add new positive rules: HSS Phoenix(Golden), Stay Calm(Golden), Shield Specialization(Golden), Yang, Experimental Shunt
Add new negative rules: Deep Space Fear, Ying, Disarmament Agreement, No Way Back, When it rains it pours

Optimized the UI.
Attention: Code structures and contents have been changed.

1.1.0
高压视距:敌方增加射程10%~30%->10%~20%
好好干活:触发系数20%~40%->15%~30%,触发概率5%->8%,触发时战舰降低战备50%->75%,并且该船上将有50%的船员死于暴动。
科技革命:舰船装配点数 +5%~10% -> 5% .
海军条约:现在将不计入封存的舰船
接近战进阶教本:cost点数-4 -> -3

增加正面规则: 重商主义，GLaDos，工业开发区

Overwhelming Vision: Enemy weapon and sensor range + 10%~30% -> 10%~20%
Work Hard!:Marine: crew lower than 20%~40% -> 15%~30% might cause a riot by a chance of 5%->8%, it will cause a random ship loss its combat readiness by 50%->75%, and there will be 50% of crews die from this riot
Tech revolution now only +5% OP.
Naval Treaty: Mothballed ships that will now be included
Close Fighting Drill Manual: Tweaked cost point from -4 to -3

Add new positive rules: Mercantilism, GLaDos, Industrial Zone

1.0.1
专家模式现在有最低规则数限制了。

Specialist Mode have the limitation of minimum amount of rules now.

1.0.0
重生点在继承后不会再销毁了。
现在可以最多记录三个重生点。
专家模式完全重置。
取消更换语言的设定(仍然可以通过mod目录下的swapLangFile进行语言切换)
设置文件扩充。

Save point wouldn't be deleted after inherited.
Now there are 3 slots of savepoints.
Specialist mode totally reworked.
Cancelled the settings that could switch language.(Still could run swapLangFile in mod folder to switch language)
There are more options for settings.json.

0.2.0
可以继承0~100%的蓝图及星币了。
专家模式可以在继承时选择关闭和开启，而不是强制一直开启。
可以通过更改data/settings.json里的switchLang来自由更换语言。（缺省值为default）
Now could inherit 0~100% blue prints and credits.
Specialist mode could be on and off freely.
Change "switchLang" in data/settings.json to switch language.(default for English,zh-cn for Chinese)

0.1.0
初步完成。
Mod initial completed.