
Version 1.6.0

Will Crash "Random Assortment of Things" v1.2.0 or lower in certain sections.

For Devs:
All features in this patch are kotlin related, sorry java people.

-> Added 5 new UI Elements, can be accessed from TooltipMakerAPI through the TooltipMakerExtensions class.
 - LunaChargeButton, a button that needs to be hold for a short time to be activated.
 - LunaProgressBar, a simple bar that fills from left to right depending on its value.
 - LunaColorPicker, allows to select a color from a hue-based picker.
 - LunaTextField, a recreation of the vanilla textfield that allows multiline text.
 - LunaSpriteElement, a simple element displaying a sprite that can be modified unlike the vanilla equievalance.

-> Added a new config option under "Debug" that lets you bind a hotkey that opens a custom panel that displays all Lunalib UI elements.
-> LunaElements now hold a "CustomData" variable to store data.

-> Added the "LunaCustomPanelPlugin" class.
 - A Simple Class that can be used to easily open a custom panel.
 - Used through SectorAPI.openLunaCustomPanel() or InteractionDialogAPI.openLunaCustomPanel()

Extension Functions
 - Removed "addScript" and "addTransientScript" as they dont fit the context of the lib.
 - Added SectorAPI.openLunaCustomPanel() & InteractionDialogAPI.openLunaCustomPanel()
 - Added Extenstion Functions to TooltipMakerAPI for each new UI element.
 - Fixed TooltipMakerExtensions being inside an object.



Version 1.5.9

-> Fixes a single crash on startup that happens on some hardware, yup thats it, dont bother to update if you dont get crashes on startup.


Version 1.5.8

-> The Version Checker screen now properly shows mods that failed to load & mods that do not have support.
-> Fixed a Memory Leak that occured when pressing the "Teleport" button in the debug menu.
-> Reduced the amount of log-spam from lunalibs implementation of Version Checker.



Version 1.5.7

-> Keybind configs now accept L-Shift, L-CTRL and L-ALT
-> The version checker screen now has a link refering to the USC Discord for the #mod_updates channel.
-> Expanded the "About" section in the Mod Settings a bit.
-> Potentialy fixed a version checker crash (again)



Version 1.5.6 ("Combat Activators" requires this version or above)

-> The version checker changelogs now highlight any lines beginning with "Version" 
-> Slightly Reduced Memory Useage from Loaded Settings

For Modders:
-> The LunaSettings CSV does not need the mod id column anymore.
-> The LunaSettings CSV now loads each csv per mod instead of merging all together, so ids from different mods wont overwrite eachother anymore.
-> The Settings will now be be loaded if a mod requests data from it before Lunalib got the chance to load it (i.e in case a mod loads before lunalib in OnApplicationLoad)



Version 1.5.5

-> The buttons in the version checker menu can now be rightclicked to copy their link to the clipboard.
-> Added Tooltips for some of the version checker buttons.
-> Improved how changelogs are displayed
-> Fixed an issue that caused the main menu buttons to appear when they shouldnt, causing crashes if clicked.



Version 1.5.4

-> Potentially fixed a Version Checker related crash.



Version 1.5.3

-> Improved the look of the Version Checker menu
-> The VC screen now allows for a direct download button that opens the download link in the browser (Mods that have direct downloads for mod managers already support this)
-> The VC screen now allows for a textfile to be displayed as a changelog.



Version 1.5.2

-> Fixed a crash caused by some leftover code



Version 1.5.1 

-> Clicking the "About" button in the mod settings now shows an FaQ screen instead of just being a tooltip.
-> Experimental Additions:
Added buttons that open the Mod Settings and a Version Checker Screen to the main menu, those additions are Windows only and will not work on MacOS or Linux. Other methods of accessing the menu are still available as before. The next Starsector update may make it possible for me to include those buttons on Mac and Linux aswell. The Version Checker included works independent of the one included in Nexelerin & the Standalone version, you can have both active.
-> Added "LunaElement" for the Kotlin Part of the Library, which is an easily extendable UI Component.



Version 1.5.0

-> The Mods list now includes icons for each mod, which modders can customize.
-> The settings menu now remembers which mod was last selected and will automaticly reselect it when the menu is re-opened.
-> The settings menu now automaticly selects the first mod in the list when opened for the first time in a session.
-> Fixed the "Save All" button not being highlighted when changes were made.
-> Moved the mod list scrollbar a little again.
-> Added Radio-Buttons as a Field Type for the Settings menu.
-> New "secondaryValue" column for the LunaSettings.csv, currently only used for Radio Buttons.
-> The Strings for the Settings Menu have been externalised, making translation of the mod a bit easier.



Version 1.4.1

-> Added an "About" section the mod settings menu that can be hovered over to get more details about the menu.
-> The debug menu now displays sprites (Credit to Ruddygreat for the code that renders planets within the menu)
-> Improved some tooltips in the settings menu to make them more clear.
-> Added a new Snippet that displays all active Snippets.
-> Moved the mod lists scroller a bit more to the left, to make it not intersect with other elements.



Version 1.4.0

-> Configs can now be categorized in to different Tabs.
-> Reworked the settings saving system.
-> Switching between mods does not reset any changes made anymore.
-> Pressing the Save button now saves all changes made across all mods.
-> Leaving the Menu without pressing the save button will still erase all changes made.
-> The Debug Screen now Displays Icons in the Cargo tab.
-> Fixed certain UI elements flickering when interacting with other parts of the UI.
-> Fixed the mod search in the settings menu not working if an underscore was used.
-> Fixed some snippet ui elements not being updated for some of the recent UI changes.
-> LunaSnippets are now abstract classes instead of interfaces, snippets from before this change will crash the game.
-> Added the JavaWuzzy library to Lunalib, which allows for the useage of text matching algorithms. Can be found under /jars/libs/



Among us