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- All Implemented Interfaces:
public class Settings extends SettingsDefinition
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Field Summary
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Method Summary
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Method Detail
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getCurrentSuggestedTags
final Map<String, List<String>> getCurrentSuggestedTags()
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getCurrentShipModes
final List<ShipModes> getCurrentShipModes()
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getCurrentWeaponTagList
final List<String> getCurrentWeaponTagList()
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readSettings
Unit readSettings()
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applySettings
Unit applySettings()
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hotAddTags
final Unit hotAddTags(List<String> tags, Boolean addForWholeSession)
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getTagStorageMode
final TagStorageModes getTagStorageMode()
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getShareTagsBetweenCampaigns
final Setting<Boolean> getShareTagsBetweenCampaigns()
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getEnableCustomAI
final Setting<Boolean> getEnableCustomAI()
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getCustomAIRecursionLevel
final Setting<Integer> getCustomAIRecursionLevel()
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getForceCustomAI
final Setting<Boolean> getForceCustomAI()
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getCustomAITriggerHappiness
final Setting<Float> getCustomAITriggerHappiness()
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getCustomAIPerfectTargetLeading
final Setting<Boolean> getCustomAIPerfectTargetLeading()
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getCustomAIFriendlyFireCaution
final Setting<Float> getCustomAIFriendlyFireCaution()
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getCustomAIFriendlyFireComplexity
final Setting<Integer> getCustomAIFriendlyFireComplexity()
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getUiDisplayFrames
final Setting<Integer> getUiDisplayFrames()
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getUiMessagePositionX
final Setting<Float> getUiMessagePositionX()
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getUiMessagePositionY
final Setting<Float> getUiMessagePositionY()
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getUiAnchorX
final Setting<Float> getUiAnchorX()
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getUiAnchorY
final Setting<Float> getUiAnchorY()
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getCombatGuiHotkey
final Setting<Integer> getCombatGuiHotkey()
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getGuiHotkey
final Setting<Integer> getGuiHotkey()
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getMergeHotkey
final Setting<Integer> getMergeHotkey()
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getEnablePersistentModes
final Setting<Boolean> getEnablePersistentModes()
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getEnableCombatChangePersistence
final Setting<Boolean> getEnableCombatChangePersistence()
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getEnableAutoSaveLoad
final Setting<Boolean> getEnableAutoSaveLoad()
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getMaxLoadouts
final Setting<Integer> getMaxLoadouts()
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getLoadoutNames
final Setting<List<String>> getLoadoutNames()
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getAllowHotLoadingTags
final Setting<Boolean> getAllowHotLoadingTags()
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getAutomaticallyReapplyPlayerShipModes
final Setting<Boolean> getAutomaticallyReapplyPlayerShipModes()
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getAllowEnemyShipModeApplication
final Setting<Boolean> getAllowEnemyShipModeApplication()
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getCollisionRadiusMultiplier
final Setting<Float> getCollisionRadiusMultiplier()
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getSuppressHudWarning
final Setting<Boolean> getSuppressHudWarning()
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getOpportunistKineticThreshold
final Setting<Float> getOpportunistKineticThreshold()
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getOpportunistHEThreshold
final Setting<Float> getOpportunistHEThreshold()
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getVentFluxThreshold
final Setting<Float> getVentFluxThreshold()
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getAggressiveVentFluxThreshold
final Setting<Float> getAggressiveVentFluxThreshold()
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getVentSafetyFactor
final Setting<Float> getVentSafetyFactor()
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getAggressiveVentSafetyFactor
final Setting<Float> getAggressiveVentSafetyFactor()
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getRetreatHullThreshold
final Setting<Float> getRetreatHullThreshold()
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getShieldsOffThreshold
final Setting<Float> getShieldsOffThreshold()
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getConserveAmmo
final Setting<Float> getConserveAmmo()
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getConservePDAmmo
final Setting<Float> getConservePDAmmo()
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getDirectRetreat
final Setting<Boolean> getDirectRetreat()
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getOpportunistModifier
final Setting<Float> getOpportunistModifier()
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getStrictBigSmall
final Setting<Boolean> getStrictBigSmall()
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getTargetShieldsThreshold
final Setting<Float> getTargetShieldsThreshold()
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getAvoidShieldsThreshold
final Setting<Float> getAvoidShieldsThreshold()
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getIgnoreFighterShields
final Setting<Boolean> getIgnoreFighterShields()
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getTargetShieldsAtFT
final Setting<Float> getTargetShieldsAtFT()
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getAvoidShieldsAtFT
final Setting<Float> getAvoidShieldsAtFT()
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getPrioXModifier
final Setting<Float> getPrioXModifier()
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getUseExactBoundsForFiringDecision
final Setting<Boolean> getUseExactBoundsForFiringDecision()
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getUseConeFFForSpreadOver
final Setting<Float> getUseConeFFForSpreadOver()
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getEnableWeaponHighlighting
final Setting<Boolean> getEnableWeaponHighlighting()
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getEnableTooltipsOnHover
final Setting<Boolean> getEnableTooltipsOnHover()
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getEnableTooltipBoxes
final Setting<Boolean> getEnableTooltipBoxes()
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getEnableButtonHoverSound
final Setting<Boolean> getEnableButtonHoverSound()
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getEnableButtonHoverEffects
final Setting<Boolean> getEnableButtonHoverEffects()
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getEnableButtonOutlines
final Setting<Boolean> getEnableButtonOutlines()
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getEnableRefitScreenIntegration
final Setting<Boolean> getEnableRefitScreenIntegration()
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getShowRefitScreenButton
final Setting<Boolean> getShowRefitScreenButton()
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isAdvancedMode
final Boolean isAdvancedMode()
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setAdvancedMode
final Unit setAdvancedMode(Boolean isAdvancedMode)
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getAutoApplySuggestedTags
final Boolean getAutoApplySuggestedTags()
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setAutoApplySuggestedTags
final Unit setAutoApplySuggestedTags(Boolean autoApplySuggestedTags)
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getCustomSuggestedTags
final Map<String, List<String>> getCustomSuggestedTags()
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setCustomSuggestedTags
final Unit setCustomSuggestedTags(Map<String, List<String>> customSuggestedTags)
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getWeaponBlacklist
final List<String> getWeaponBlacklist()
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getDefaultSuggestedTags
final Map<String, List<String>> getDefaultSuggestedTags()
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getShipModeStorage
final List<StorageBase<Integer, List<String>>> getShipModeStorage()
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setShipModeStorage
final Unit setShipModeStorage(List<StorageBase<Integer, List<String>>> shipModeStorage)
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getTagStorage
final List<StorageBase<Integer, List<String>>> getTagStorage()
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setTagStorage
final Unit setTagStorage(List<StorageBase<Integer, List<String>>> tagStorage)
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getTagStorageByWeaponComposition
final List<StorageBase<String, List<String>>> getTagStorageByWeaponComposition()
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setTagStorageByWeaponComposition
final Unit setTagStorageByWeaponComposition(List<StorageBase<String, List<String>>> tagStorageByWeaponComposition)
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getSettings
final JSONObject getSettings()
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setSettings
final Unit setSettings(JSONObject settings)
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