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- obstruct(Segment,Segment) - function in com.dp.advancedgunnerycontrol.weaponais.PolarEntityInWeaponCone.Companion
- obstructionType(TypeAliased(typeAlias=GenericTypeConstructor(dri=com.dp.advancedgunnerycontrol.weaponais/FPair///PointingToDeclaration/, projections=[], presentableName=null, extra=PropertyContainer(map={})), inner=GenericTypeConstructor(dri=kotlin/Pair///PointingToDeclaration/, projections=[, ], presentableName=null, extra=PropertyContainer(map={}))),TypeAliased(typeAlias=GenericTypeConstructor(dri=com.dp.advancedgunnerycontrol.weaponais/FPair///PointingToDeclaration/, projections=[], presentableName=null, extra=PropertyContainer(map={})), inner=GenericTypeConstructor(dri=kotlin/Pair///PointingToDeclaration/, projections=[, ], presentableName=null, extra=PropertyContainer(map={})))) - function in com.dp.advancedgunnerycontrol.weaponais.PolarEntityInWeaponCone.Companion
- obstructWith(PolarEntityInWeaponCone) - function in com.dp.advancedgunnerycontrol.weaponais.PolarEntityInWeaponCone
- onActivate() - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
- onActivate() - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
- onActivate() - function in com.dp.advancedgunnerycontrol.gui.TagButton
- onActivate() - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagButton
- onApplicationLoad() - function in com.dp.advancedgunnerycontrol.WeaponControlBasePlugin
- onDevModeF8Reload() - function in com.fs.starfarer.api.WeaponControlBasePlugin
- onEnabled(Boolean) - function in com.fs.starfarer.api.WeaponControlBasePlugin
- onGameLoad(Boolean) - function in com.dp.advancedgunnerycontrol.WeaponControlBasePlugin
- onGameSaveFailed() - function in com.fs.starfarer.api.WeaponControlBasePlugin
- onHover() - function in org.magiclib.combatgui.buttongroups.ShipAiAction
- onHover() - function in com.dp.advancedgunnerycontrol.combatgui.agccombatgui.WeaponGroupAction
- onNewGame() - function in com.fs.starfarer.api.WeaponControlBasePlugin
- onNewGameAfterEconomyLoad() - function in com.fs.starfarer.api.WeaponControlBasePlugin
- onNewGameAfterProcGen() - function in com.fs.starfarer.api.WeaponControlBasePlugin
- onNewGameAfterTimePass() - function in com.fs.starfarer.api.WeaponControlBasePlugin
- OpportunistTag - class in com.dp.advancedgunnerycontrol.weaponais.tags
- optionMousedOver(String,Object) - function in com.dp.advancedgunnerycontrol.gui.AGCGUI
- optionMousedOver(String,Object) - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagGui
- optionSelected(String,Object) - function in com.dp.advancedgunnerycontrol.gui.AGCGUI
- optionSelected(String,Object) - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagGui
- overlapType() - function in com.dp.advancedgunnerycontrol.weaponais.AGCUtilsKtTest
- OverloadTag - class in com.dp.advancedgunnerycontrol.weaponais.tags