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S

saveJsonMapAsFile(String,Map) - function in com.dp.advancedgunnerycontrol.utils.JsonFileUtilsKt
 
saveShipModes(ShipAPI,Integer,List) - function in com.dp.advancedgunnerycontrol.typesandvalues.ShipModesKt
 
saveShipModesInShip(ShipAPI,List,Integer) - function in com.dp.advancedgunnerycontrol.typesandvalues.ShipModesKt
 
saveTags(ShipAPI,Integer,Integer,List) - function in com.dp.advancedgunnerycontrol.utils.WeaponTagUtilsKt
 
saveTagsInShip(ShipAPI,Integer,List,Integer) - function in com.dp.advancedgunnerycontrol.utils.WeaponTagUtilsKt
 
Segment - class in com.dp.advancedgunnerycontrol.weaponais
 
set(T) - function in com.dp.advancedgunnerycontrol.settings.Setting
 
setActive(Boolean) - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
 
setActive(Boolean) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
setActive(Boolean) - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
setActive(Boolean) - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
 
setAdvancedMode(Boolean) - function in com.dp.advancedgunnerycontrol.settings.Settings
 
setAssociatedValue(T) - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
 
setAssociatedValue(ShipModes) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
setAssociatedValue(String) - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
setAssociatedValue(String) - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
 
setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.ToggleSimpleAdvancedAction
 
setAutoApplySuggestedTags(Boolean) - function in com.dp.advancedgunnerycontrol.settings.Settings
 
setAutofirePlugin(WeaponAPI,AutofireAIPlugin) - function in com.dp.advancedgunnerycontrol.utils.WeaponTagUtilsKt
 
setButton(ButtonAPI) - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
 
setButton(ButtonAPI) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
setButton(ButtonAPI) - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
setButton(ButtonAPI) - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
 
setCustomPanel(CustomPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
setCustomSuggestedTags(Map) - function in com.dp.advancedgunnerycontrol.settings.Settings
 
setDialog(InteractionDialogAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
setDistance(Float) - function in com.dp.advancedgunnerycontrol.weaponais.Segment
 
setDoNotFireDelay(Float) - function in com.dp.advancedgunnerycontrol.weaponais.shipais.CustomShipAI
 
setExtent(TypeAliased(typeAlias=GenericTypeConstructor(dri=com.dp.advancedgunnerycontrol.weaponais/FPair///PointingToDeclaration/, projections=[], presentableName=null, extra=PropertyContainer(map={})), inner=GenericTypeConstructor(dri=kotlin/Pair///PointingToDeclaration/, projections=[, ], presentableName=null, extra=PropertyContainer(map={})))) - function in com.dp.advancedgunnerycontrol.weaponais.Segment
 
setFont(LazyFont) - function in org.magiclib.combatgui.AGCCombatGui
 
setGroup(Integer) - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
setLevel(Level) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
setMcontrolEvent(ControlEventType) - function in com.dp.advancedgunnerycontrol.keyboardinput.KeyStatus
 
setMkeyStatus(KeyStatus) - function in com.dp.advancedgunnerycontrol.keyboardinput.KeyStatusManager
 
setModes(Map) - function in com.dp.advancedgunnerycontrol.utils.InShipShipModeStorage
 
setModesByShip(Map) - function in com.dp.advancedgunnerycontrol.utils.StorageBase
 
setOptions(OptionPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
setPanel(UIPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.ButtonHolderPanel
 
setPanel(UIPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenPanel
 
setPos(PositionAPI) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenPanel
 
setRadio(Boolean) - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
 
setRadio(Boolean) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
setRadio(Boolean) - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
setRadio(Boolean) - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
 
setRefitPanelAnchorX(Float) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenHandler.Companion
 
setRefitPanelAnchorY(Float) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenHandler.Companion
 
setSameGroupButtons(List) - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
 
setSameGroupButtons(List) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
setSameGroupButtons(List) - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
setSameGroupButtons(List) - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
 
setSettings(JSONObject) - function in com.dp.advancedgunnerycontrol.settings.Settings
 
setSettings(JSONObject) - function in com.dp.advancedgunnerycontrol.settings.SettingsDefinition
 
setShip(FleetMemberAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
setShip(FleetMemberAPI) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
setShip(FleetMemberAPI) - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
setShipModeStorage(List) - function in com.dp.advancedgunnerycontrol.settings.Settings
 
setShouldOpenAgcGui(Boolean) - function in com.dp.advancedgunnerycontrol.gui.GUIShower.Companion
 
setShouldOpenSuggestedTagGui(Boolean) - function in com.dp.advancedgunnerycontrol.gui.GUIShower.Companion
 
setSolution(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
setSolution(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
setStorageIndex(Integer) - function in com.dp.advancedgunnerycontrol.gui.AGCGUI.Companion
 
setStorageIndex(Integer) - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
setTags(Set) - function in com.dp.advancedgunnerycontrol.utils.InEngineTagStorage
 
setTags(List) - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
setTagsByIndex(Map) - function in com.dp.advancedgunnerycontrol.utils.InShipTagStorage
 
setTagStorage(List) - function in com.dp.advancedgunnerycontrol.settings.Settings
 
setTagStorageByWeaponComposition(List) - function in com.dp.advancedgunnerycontrol.settings.Settings
 
setTagView(TagListView) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
setText(TextPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
Setting - class in com.dp.advancedgunnerycontrol.settings
 
Settings - class in com.dp.advancedgunnerycontrol.settings
 
SettingsDefinition - class in com.dp.advancedgunnerycontrol.settings
 
setUnknownTagWarnCounter(Integer) - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
setValue(Object,KProperty,T) - function in com.dp.advancedgunnerycontrol.settings.CampaignSettingDelegate
 
setValue(T) - function in com.dp.advancedgunnerycontrol.settings.Setting
 
setVisualPanel(VisualPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
SHIELDS_OFF - enum entry in com.dp.advancedgunnerycontrol.typesandvalues.ShipModes
 
SHIELDS_UP - enum entry in com.dp.advancedgunnerycontrol.typesandvalues.ShipModes
 
SHIELDS_UP_PLUS - enum entry in com.dp.advancedgunnerycontrol.typesandvalues.ShipModes
 
ShieldsOff - class in com.dp.advancedgunnerycontrol.weaponais.tags
 
ShieldsOffShipAI - class in com.dp.advancedgunnerycontrol.weaponais.shipais
 
ShieldsUpAI - class in com.dp.advancedgunnerycontrol.weaponais.shipais
 
ShieldsUpAI.Companion - class in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsUpAI
 
SHIP - enum entry in com.dp.advancedgunnerycontrol.gui.Level
 
ShipAiAction - class in com.dp.advancedgunnerycontrol.combatgui.agccombatgui
 
ShipCommandGenerator - class in com.dp.advancedgunnerycontrol.weaponais.shipais
 
ShipCommandWrapper - class in com.dp.advancedgunnerycontrol.weaponais.shipais
 
ShipModeButton - class in com.dp.advancedgunnerycontrol.gui
 
ShipModeButton.Companion - class in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
ShipModes - class in com.dp.advancedgunnerycontrol.typesandvalues
 
ShipModesKt - class in com.dp.advancedgunnerycontrol.typesandvalues
 
ShipModeStorageKt - class in com.dp.advancedgunnerycontrol.utils
 
ShipTargetTag - class in com.dp.advancedgunnerycontrol.weaponais.tags
 
ShipView - class in com.dp.advancedgunnerycontrol.gui
 
shouldConsiderNeutralsAsFriendlies() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
shouldConsiderNeutralsAsFriendlies() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
shouldFire() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
shouldFire() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidArmorTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidDebrisTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidPhaseTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidShieldsAtFTTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidShieldsTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.BigShipTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ConserveAmmoTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ConservePDAmmoTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.CustomAITag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.FighterTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.FluxTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ForceAutofireTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ForceFireTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.InterdictBeamsTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.MergeTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoFightersTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoMissilesTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoPDTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.OpportunistTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.OverloadTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PDAtFluxThresholdTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PDTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PanicFireTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritisePDTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeDense
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeFightersTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeHealthyTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeMissilesTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeShipsTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeWoundedTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.RangeTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ReduceRoFTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ShieldsOff
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ShipTargetTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.SmallShipTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetPhaseTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetShieldsAtFTTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetShieldsTag
 
shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.WeaponAITagBase
 
shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.AutofireShipAI
 
shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ChargeShipAI
 
shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.NoSystemAI
 
shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.RetreatShipAI
 
shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsOffShipAI
 
shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsUpAI
 
shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShipCommandGenerator
 
shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.SpamSystemAI
 
shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.StayAwayAI
 
shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.StayFarAI
 
shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.VentShipAI
 
shouldRegenerate() - function in com.dp.advancedgunnerycontrol.gui.ShipView
 
shouldTagBeDisabled(Integer,FleetMemberAPI,String) - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
show(VisualPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagGuiView
 
showShipModes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.ShipView
 
SIZE - enum entry in com.dp.advancedgunnerycontrol.gui.suggesttaggui.WeaponFilter.FilterType
 
sizeAsFloat(WeaponAPI) - function in com.dp.advancedgunnerycontrol.weaponais.AGCUtilsKt
 
SmallShipTag - class in com.dp.advancedgunnerycontrol.weaponais.tags
 
SPAM_SYSTEM - enum entry in com.dp.advancedgunnerycontrol.typesandvalues.ShipModes
 
SpamSystemAI - class in com.dp.advancedgunnerycontrol.weaponais.shipais
 
SpecificAIPluginBase - class in com.dp.advancedgunnerycontrol.weaponais
 
SpecificAIPluginBase.Companion - class in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
STAY_AWAY - enum entry in com.dp.advancedgunnerycontrol.typesandvalues.ShipModes
 
StayAwayAI - class in com.dp.advancedgunnerycontrol.weaponais.shipais
 
StayAwayAI.Companion - class in com.dp.advancedgunnerycontrol.weaponais.shipais.StayAwayAI
 
StayFarAI - class in com.dp.advancedgunnerycontrol.weaponais.shipais
 
StorageBase - class in com.dp.advancedgunnerycontrol.utils
 
StorageBase.Companion - class in com.dp.advancedgunnerycontrol.utils.StorageBase
 
SuggestedTagButton - class in com.dp.advancedgunnerycontrol.gui.suggesttaggui
 
SuggestedTagButton.Companion - class in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagButton
 
SuggestedTagGui - class in com.dp.advancedgunnerycontrol.gui.suggesttaggui
 
SuggestedTagGuiView - class in com.dp.advancedgunnerycontrol.gui.suggesttaggui
 
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