A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  R  S  T  U  V  W 

E

effectiveCollRadius(CombatEntityAPI) - function in com.dp.advancedgunnerycontrol.weaponais.AGCUtilsKt
 
enable() - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
 
enable() - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
enable() - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
enable() - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
 
ERROR - enum entry in com.dp.advancedgunnerycontrol.weaponais.PolarEntityInWeaponCone.Companion.OverlapType
 
evaluateDangerAtPoint(Vector2f,List,Float) - function in com.dp.advancedgunnerycontrol.weaponais.shipais.utils.NavigationUtilsKt
returns a value roughly equal to the sum of the ordinance points of enemies, adjusted by distance to that point the danger value for an individual ship is roughly 0~2 times its DP
execute(List,Object,Object) - function in com.dp.advancedgunnerycontrol.combatgui.agccombatgui.ShipAiAction
 
execute(List,Object,Object) - function in com.dp.advancedgunnerycontrol.combatgui.agccombatgui.WeaponGroupAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
 
execute() - function in com.dp.advancedgunnerycontrol.gui.actions.ToggleSimpleAdvancedAction
 
executeCallbackIfChecked() - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
 
executeCallbackIfChecked() - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
executeCallbackIfChecked() - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
executeCallbackIfChecked() - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagButton
 
ExitAction - class in com.dp.advancedgunnerycontrol.gui.actions
 
extractRegexThreshold(Regex,String) - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
extractRegexThresholdAsPercentageString(Regex,String) - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  R  S  T  U  V  W