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- All Implemented Interfaces:
public final class PhaseTag extends WeaponAITagBase
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Field Summary
Fields Modifier and Type Field Description private final BooleanadvanceWhenTurnedOffprivate final WeaponAPIweapon
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Constructor Summary
Constructors Constructor Description PhaseTag(WeaponAPI weapon)
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Method Summary
Modifier and Type Method Description BooleangetAdvanceWhenTurnedOff()final WeaponAPIgetWeapon()BooleanisBaseAiValid(CombatEntityAPI entity)FloatcomputeTargetPriorityModifier(CombatEntityAPI entity, Vector2f predictedLocation)BooleanshouldFire(CombatEntityAPI entity, Vector2f predictedLocation)BooleanisBaseAiOverridable()BooleanavoidDebris()-
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Method Detail
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getAdvanceWhenTurnedOff
Boolean getAdvanceWhenTurnedOff()
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getWeapon
final WeaponAPI getWeapon()
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isBaseAiValid
Boolean isBaseAiValid(CombatEntityAPI entity)
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computeTargetPriorityModifier
Float computeTargetPriorityModifier(CombatEntityAPI entity, Vector2f predictedLocation)
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shouldFire
Boolean shouldFire(CombatEntityAPI entity, Vector2f predictedLocation)
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isBaseAiOverridable
Boolean isBaseAiOverridable()
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avoidDebris
Boolean avoidDebris()
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