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- SampleGuiLauncher - class in com.dp.advancedgunnerycontrol.combatgui
- Class that, when added to engine via e.g.
- saveShipModes(ShipAPI,Integer,List) - function in com.dp.advancedgunnerycontrol.typesandvalues.ShipModesKt
- saveShipModesInShip(ShipAPI,List,Integer) - function in com.dp.advancedgunnerycontrol.typesandvalues.ShipModesKt
- saveTags(ShipAPI,Integer,Integer,List) - function in com.dp.advancedgunnerycontrol.utils.WeaponTagUtilsKt
- saveTagsInShip(ShipAPI,Integer,List,Integer) - function in com.dp.advancedgunnerycontrol.utils.WeaponTagUtilsKt
- set(T) - function in com.dp.advancedgunnerycontrol.settings.Setting
- setA(Float) - function in com.dp.advancedgunnerycontrol.combatgui.Highlight
- setActive(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ActionButton
- setActive(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase
- setActive(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.DataToggleButton
- setActive(Boolean) - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
- setActive(Boolean) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
- setActive(Boolean) - function in com.dp.advancedgunnerycontrol.gui.TagButton
- setActive(Boolean) - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
- setAdvancedMode(Boolean) - function in com.dp.advancedgunnerycontrol.settings.Settings
- setAssociatedValue(T) - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
- setAssociatedValue(ShipModes) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
- setAssociatedValue(String) - function in com.dp.advancedgunnerycontrol.gui.TagButton
- setAssociatedValue(String) - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
- setAttributes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.SimpleAdvancedAction
- setAutoApplySuggestedTags(Boolean) - function in com.dp.advancedgunnerycontrol.settings.Settings
- setAutofirePlugin(WeaponAPI,AutofireAIPlugin) - function in com.dp.advancedgunnerycontrol.utils.WeaponTagUtilsKt
- setButton(ButtonAPI) - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
- setButton(ButtonAPI) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
- setButton(ButtonAPI) - function in com.dp.advancedgunnerycontrol.gui.TagButton
- setButton(ButtonAPI) - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
- setCustomPanel(CustomPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
- setCustomSuggestedTags(Map) - function in com.dp.advancedgunnerycontrol.settings.Settings
- setDescriptionText(String) - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.DataButtonGroup
- setDialog(InteractionDialogAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
- setDisabled(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ActionButton
- setDisabled(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase
- setDisabled(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.DataToggleButton
- setDoNotFireDelay(Float) - function in com.dp.advancedgunnerycontrol.weaponais.shipais.CustomShipAI
- setEnableButtonHoverEffects(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase.Companion
- setEnableButtonHoverSound(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase.Companion
- setEnableButtonOutlines(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase.Companion
- setEnableHoverTooltipBoxes(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase.Companion
- setEnableHoverTooltips(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase.Companion
- setFont(LazyFont) - function in com.dp.advancedgunnerycontrol.combatgui.GuiBase
- setFont(LazyFont) - function in com.dp.advancedgunnerycontrol.combatgui.AGCCombatGui
- setGroup(Integer) - function in com.dp.advancedgunnerycontrol.gui.TagButton
- setLevel(Level) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
- setMcontrolEvent(ControlEventType) - function in com.dp.advancedgunnerycontrol.keyboardinput.KeyStatus
- setMkeyStatus(KeyStatus) - function in com.dp.advancedgunnerycontrol.keyboardinput.KeyStatusManager
- setModes(Map) - function in com.dp.advancedgunnerycontrol.utils.InShipShipModeStorage
- setModesByShip(Map) - function in com.dp.advancedgunnerycontrol.utils.StorageBase
- setOptions(OptionPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
- setPanel(UIPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.ButtonHolderPanel
- setPanel(UIPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenPanel
- setPos(PositionAPI) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenPanel
- setRadio(Boolean) - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
- setRadio(Boolean) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
- setRadio(Boolean) - function in com.dp.advancedgunnerycontrol.gui.TagButton
- setRadio(Boolean) - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
- setRefitPanelAnchorX(Float) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenHandler.Companion
- setRefitPanelAnchorY(Float) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenHandler.Companion
- setSameGroupButtons(List) - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
- setSameGroupButtons(List) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
- setSameGroupButtons(List) - function in com.dp.advancedgunnerycontrol.gui.TagButton
- setSameGroupButtons(List) - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
- setSettings(JSONObject) - function in com.dp.advancedgunnerycontrol.settings.Settings
- setSettings(JSONObject) - function in com.dp.advancedgunnerycontrol.settings.SettingsDefinition
- setShip(FleetMemberAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
- setShip(FleetMemberAPI) - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
- setShip(FleetMemberAPI) - function in com.dp.advancedgunnerycontrol.gui.TagButton
- setShipModeStorage(List) - function in com.dp.advancedgunnerycontrol.settings.Settings
- setShouldOpenAgcGui(Boolean) - function in com.dp.advancedgunnerycontrol.gui.GUIShower.Companion
- setShouldOpenSuggestedTagGui(Boolean) - function in com.dp.advancedgunnerycontrol.gui.GUIShower.Companion
- setSolution(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
- setSolution(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
- setStorageIndex(Integer) - function in com.dp.advancedgunnerycontrol.gui.AGCGUI.Companion
- setStorageIndex(Integer) - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
- setTags(Set) - function in com.dp.advancedgunnerycontrol.utils.InEngineTagStorage
- setTags(List) - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
- setTagsByIndex(Map) - function in com.dp.advancedgunnerycontrol.utils.InShipTagStorage
- setTagStorage(List) - function in com.dp.advancedgunnerycontrol.settings.Settings
- setTagView(TagListView) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
- setText(TextPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
- Setting - class in com.dp.advancedgunnerycontrol.settings
- Settings - class in com.dp.advancedgunnerycontrol.settings
- SettingsDefinition - class in com.dp.advancedgunnerycontrol.settings
- setTxt(String) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonInfo
- setTxt(String) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.HoverTooltip
- setUnknownTagWarnCounter(Integer) - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
- setValue(Object,KProperty,T) - function in com.dp.advancedgunnerycontrol.settings.CampaignSettingDelegate
- setValue(T) - function in com.dp.advancedgunnerycontrol.settings.Setting
- setVisualPanel(VisualPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
- setWasHover(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ActionButton
- setWasHover(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase
- setWasHover(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.DataToggleButton
- setWasMouseReleased(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ActionButton
- setWasMouseReleased(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase
- setWasMouseReleased(Boolean) - function in com.dp.advancedgunnerycontrol.combatgui.buttons.DataToggleButton
- SHIELDS_OFF - enum entry in com.dp.advancedgunnerycontrol.typesandvalues.ShipModes
- SHIELDS_UP - enum entry in com.dp.advancedgunnerycontrol.typesandvalues.ShipModes
- ShieldsOff - class in com.dp.advancedgunnerycontrol.weaponais.tags
- ShieldsOffShipAI - class in com.dp.advancedgunnerycontrol.weaponais.shipais
- ShieldsUpAI - class in com.dp.advancedgunnerycontrol.weaponais.shipais
- ShieldsUpAI.Companion - class in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsUpAI
- SHIP - enum entry in com.dp.advancedgunnerycontrol.gui.Level
- ShipAiAction - class in com.dp.advancedgunnerycontrol.combatgui.agccombatgui
- ShipCommandGenerator - class in com.dp.advancedgunnerycontrol.weaponais.shipais
- ShipCommandWrapper - class in com.dp.advancedgunnerycontrol.weaponais.shipais
- ShipModeButton - class in com.dp.advancedgunnerycontrol.gui
- ShipModeButton.Companion - class in com.dp.advancedgunnerycontrol.gui.ShipModeButton
- ShipModes - class in com.dp.advancedgunnerycontrol.typesandvalues
- ShipModesKt - class in com.dp.advancedgunnerycontrol.typesandvalues
- ShipModeStorageKt - class in com.dp.advancedgunnerycontrol.utils
- ShipTargetTag - class in com.dp.advancedgunnerycontrol.weaponais.tags
- ShipView - class in com.dp.advancedgunnerycontrol.gui
- shouldConsiderNeutralsAsFriendlies() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
- shouldConsiderNeutralsAsFriendlies() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
- shouldFire() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
- shouldFire() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidArmorTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidDebrisTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidPhaseTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidShieldsAtFTTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidShieldsTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.BigShipTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ConserveAmmoTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ConservePDAmmoTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.FighterTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.FluxTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ForceAutofireTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ForceFireTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.InterdictBeamsTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.MergeTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoFightersTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoMissilesTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoPDTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.OpportunistTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.OverloadTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PDAtFluxThresholdTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PDTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PanicFireTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritisePDTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeFightersTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeMissilesTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeShipsTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeWoundedTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.RangeTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ShieldsOff
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.ShipTargetTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.SmallShipTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetPhaseTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetShieldsAtFTTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetShieldsTag
- shouldFire(FiringSolution) - function in com.dp.advancedgunnerycontrol.weaponais.tags.WeaponAITagBase
- shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.AutofireShipAI
- shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ChargeShipAI
- shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.NoSystemAI
- shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.RetreatShipAI
- shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsOffShipAI
- shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsUpAI
- shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShipCommandGenerator
- shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.SpamSystemAI
- shouldReevaluate() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.VentShipAI
- shouldRegenerate() - function in com.dp.advancedgunnerycontrol.gui.ShipView
- shouldTagBeDisabled(Integer,FleetMemberAPI,String) - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
- show(VisualPanelAPI) - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagGuiView
- showShipModes(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.ShipView
- SimpleAdvancedAction - class in com.dp.advancedgunnerycontrol.gui.actions
- SIZE - enum entry in com.dp.advancedgunnerycontrol.gui.suggesttaggui.WeaponFilter.FilterType
- SmallShipTag - class in com.dp.advancedgunnerycontrol.weaponais.tags
- SPAM_SYSTEM - enum entry in com.dp.advancedgunnerycontrol.typesandvalues.ShipModes
- SpamSystemAI - class in com.dp.advancedgunnerycontrol.weaponais.shipais
- SpecificAIPluginBase - class in com.dp.advancedgunnerycontrol.weaponais
- SpecificAIPluginBase.Companion - class in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
- StorageBase - class in com.dp.advancedgunnerycontrol.utils
- StorageBase.Companion - class in com.dp.advancedgunnerycontrol.utils.StorageBase
- SuggestedTagButton - class in com.dp.advancedgunnerycontrol.gui.suggesttaggui
- SuggestedTagButton.Companion - class in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagButton
- SuggestedTagGui - class in com.dp.advancedgunnerycontrol.gui.suggesttaggui
- SuggestedTagGuiView - class in com.dp.advancedgunnerycontrol.gui.suggesttaggui