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B

BackAction - class in com.dp.advancedgunnerycontrol.gui.actions
 
backFromEngagement(EngagementResultAPI) - function in com.dp.advancedgunnerycontrol.gui.AGCGUI
 
backFromEngagement(EngagementResultAPI) - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagGui
 
backupSuggestedTagsToJson() - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.JsonHandlingKt
 
beforeGameSave() - function in com.fs.starfarer.api.WeaponControlBasePlugin
 
bigness(ShipAPI) - function in com.dp.advancedgunnerycontrol.weaponais.AGCUtilsKt
 
BigShipTag - class in com.dp.advancedgunnerycontrol.weaponais.tags
 
blockCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.AutofireShipAI
 
blockCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ChargeShipAI
 
blockCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.NoSystemAI
 
blockCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.RetreatShipAI
 
blockCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsOffShipAI
 
blockCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsUpAI
 
blockCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShipCommandGenerator
 
blockCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.SpamSystemAI
 
blockCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.VentShipAI
 
ButtonAction - class in com.dp.advancedgunnerycontrol.combatgui.buttons
Implement this and override execute to instruct buttons what they should do when clicked
ButtonBase - class in com.dp.advancedgunnerycontrol.combatgui.buttons
Only use this directly if you know what you are doing
ButtonBase - class in com.dp.advancedgunnerycontrol.gui
 
ButtonBase.Companion - class in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase
 
ButtonGroupAction - class in com.dp.advancedgunnerycontrol.combatgui.buttongroups
implement this interface to tell a button group what action to perform
ButtonGroupLayout - class in com.dp.advancedgunnerycontrol.combatgui.buttongroups
set of parameters to define positioning/size etc.
ButtonHolderPanel - class in com.dp.advancedgunnerycontrol.gui.refitscreen
 
ButtonHolderPanel.Companion - class in com.dp.advancedgunnerycontrol.gui.refitscreen.ButtonHolderPanel
 
ButtonInfo - class in com.dp.advancedgunnerycontrol.combatgui.buttons
data class describing data required to render buttonOnly use directly to add custom buttons (it's recommended to use GuiBase.
buttonPressed(Object) - function in com.fs.starfarer.api.campaign.CustomView
 
buttonPressed(Object) - function in com.dp.advancedgunnerycontrol.gui.ShipView
 
buttonPressed(Object) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.ButtonHolderPanel
 
buttonPressed(Object) - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenPanel
 
buttonPressed(Object) - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagGuiView
 
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