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G

generateCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.AutofireShipAI
 
generateCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ChargeShipAI
 
generateCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.NoSystemAI
 
generateCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.RetreatShipAI
 
generateCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsOffShipAI
 
generateCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsUpAI
 
generateCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShipCommandGenerator
 
generateCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.SpamSystemAI
 
generateCommands() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.VentShipAI
 
generateShipActions(GUIAttributes) - function in com.dp.advancedgunnerycontrol.gui.actions.ListOfShipActionsKt
 
generateUniversalFleetMemberId(ShipAPI) - function in com.dp.advancedgunnerycontrol.utils.WeaponTagUtilsKt
generate unique & persistent fleetMemberId return fleetMemberId-equivalent for modules of big ships return fleetMemberId for regular ships return empty string if something goes wrong
getA() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getA() - function in com.dp.advancedgunnerycontrol.combatgui.Highlight
 
getA() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.ButtonGroupLayout
 
getA() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonInfo
 
getActive() - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
 
getActive() - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
getActive() - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
getActive() - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
 
getActiveButtonData() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.DataButtonGroup
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidArmorTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidDebrisTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidPhaseTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidShieldsAtFTTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidShieldsTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.BigShipTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ConserveAmmoTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ConservePDAmmoTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.FighterTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.FluxTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ForceAutofireTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ForceFireTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.InterdictBeamsTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.MergeTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoFightersTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoMissilesTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoPDTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.OpportunistTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.OverloadTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PDAtFluxThresholdTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PDTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PanicFireTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritisePDTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeFightersTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeMissilesTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeShipsTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeWoundedTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.RangeTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ShieldsOff
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ShipTargetTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.SmallShipTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetPhaseTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetShieldsAtFTTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetShieldsTag
 
getAdvanceWhenTurnedOff() - function in com.dp.advancedgunnerycontrol.weaponais.tags.WeaponAITagBase
 
getAGCGridLayout() - function in com.dp.advancedgunnerycontrol.combatgui.agccombatgui.AGCGridLayoutKt
 
getAggressiveVentFluxThreshold() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getAggressiveVentSafetyFactor() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getAIFlags() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.CustomShipAI
 
getAimingToleranceFactor() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase.Companion
 
getAimingToleranceFlat() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase.Companion
 
getAimPoint() - function in com.dp.advancedgunnerycontrol.weaponais.FiringSolution
 
getAllFilters() - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.WeaponFilter.Companion
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
 
getAllLoadoutsKey() - function in com.dp.advancedgunnerycontrol.gui.actions.SimpleAdvancedAction
 
getAllowEnemyShipModeApplication() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getAllowHotLoadingTags() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getAmmoTags() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getAssociatedValue() - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
 
getAssociatedValue() - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
getAssociatedValue() - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
getAssociatedValue() - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
 
getAttributes() - function in com.dp.advancedgunnerycontrol.gui.actions.SimpleAdvancedAction
 
getAutoApplySuggestedTags() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getAutofirePlugin(WeaponAPI) - function in com.dp.advancedgunnerycontrol.utils.WeaponTagUtilsKt
 
getAutomaticallyReapplyPlayerShipModes() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getAverageArmor(ArmorGridAPI) - function in com.dp.advancedgunnerycontrol.weaponais.AGCUtilsKt
 
getAvoidArmorRegex() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getAvoidShieldsAtFT() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getAvoidShieldsThreshold() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getBaseAI() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
getBaseAI() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
getBaseAI() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.CustomShipAI
 
getButton() - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
 
getButton() - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
getButton() - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
getButton() - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
 
getButtonGroups() - function in com.dp.advancedgunnerycontrol.combatgui.GuiBase
 
getButtonGroups() - function in com.dp.advancedgunnerycontrol.combatgui.AGCCombatGui
 
getButtonHeightPx() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getButtons() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.DataButtonGroup
 
getButtonWidthPx() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getCheckFrequency() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.VentShipAI.Companion
 
getChildren(UIPanelAPI) - function in com.dp.advancedgunnerycontrol.utils.ReflectionExtensionsKt
 
getCollisionRadiusMultiplier() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getColor() - function in com.dp.advancedgunnerycontrol.combatgui.GuiBase
 
getColor() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getColor() - function in com.dp.advancedgunnerycontrol.combatgui.AGCCombatGui
 
getColor() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.ButtonGroupLayout
 
getColor() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonInfo
 
getCommand() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShipCommandWrapper
 
getCommanders() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.CustomShipAI
 
getConfig() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.CustomShipAI
 
getConserveAmmo() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getConservePDAmmo() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getContext() - function in com.dp.advancedgunnerycontrol.gui.AGCGUI
 
getContext() - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagGui
 
getCurrentShipModes() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getCurrentSuggestedTags() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getCurrentWeaponTagList() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getCUSTOM_ENGINE_AGC_PRESENT_KEY() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getCUSTOM_ENGINE_TAGS_KEY() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getCUSTOM_SHIP_DATA_ARE_WEAPONS_MERGED_KEY() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getCUSTOM_SHIP_DATA_OPTIONS_HAVE_BEEN_APPLIED_KEY() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getCUSTOM_SHIP_DATA_OPTIONS_TO_APPLY_KEY() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getCUSTOM_SHIP_DATA_SHIP_AI_KEY() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getCUSTOM_SHIP_DATA_SHIP_MODES_KEY() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getCUSTOM_SHIP_DATA_SHIP_MODES_TO_APPLY_KEY() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getCUSTOM_SHIP_DATA_WEAPONS_TAG_KEY() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getCUSTOM_SUGGESTED_TAG_JSON_FILE_NAME() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getCustomAIFriendlyFireCaution() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getCustomAIFriendlyFireComplexity() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getCustomAIPerfectTargetLeading() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getCustomAIRecursionLevel() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getCustomAITriggerHappiness() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getCustomPanel() - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
getCustomShipAI(ShipAPI) - function in com.dp.advancedgunnerycontrol.typesandvalues.ShipModesKt
 
getCustomSuggestedTags() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getData() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.DataToggleButton
 
getDataIfActive() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.DataToggleButton
returns data set in ctr if active, null otherwise
getDefaultFrameColor() - function in com.dp.advancedgunnerycontrol.combatgui.RenderShapesKt
 
getDefaultGuiLayout() - function in com.dp.advancedgunnerycontrol.combatgui.DefaultGuiLayoutKt
best guess GUI layout, feel free to pass this to GuiBase to get started quickly in the long term, you probably want to create your own GuiLayout
getDefaultHighlightColor() - function in com.dp.advancedgunnerycontrol.combatgui.RenderShapesKt
 
getDefaultSuggestedTags() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getDefaultTextBoxColor() - function in com.dp.advancedgunnerycontrol.combatgui.RenderShapesKt
 
getDescriptionText() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.DataButtonGroup
 
getDetailedShipModeDescriptions() - function in com.dp.advancedgunnerycontrol.typesandvalues.ShipModesKt
 
getDialog() - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
getDirectRetreat() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getDistToAngularDistEvaluationFactor() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getEnableAutoSaveLoad() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getEnableButtonHoverEffects() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase.Companion
 
getEnableButtonHoverEffects() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getEnableButtonHoverSound() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase.Companion
 
getEnableButtonHoverSound() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getEnableButtonOutlines() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase.Companion
 
getEnableButtonOutlines() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getEnableCombatChangePersistance() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getEnableCustomAI() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getEnableHoverTooltipBoxes() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase.Companion
 
getEnableHoverTooltips() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase.Companion
 
getEnablePersistentModes() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getEnableTooltipBoxes() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getEnableTooltipsOnHover() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getEnableWeaponHighlighting() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getFieldsByName(String,Object,String) - function in com.dp.advancedgunnerycontrol.utils.ReflectionStuffKt
 
getFieldsByTypeName(String,Object,String) - function in com.dp.advancedgunnerycontrol.utils.ReflectionStuffKt
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
 
getFleetBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.SimpleAdvancedAction
 
getFont() - function in com.dp.advancedgunnerycontrol.combatgui.GuiBase
 
getFont() - function in com.dp.advancedgunnerycontrol.combatgui.AGCCombatGui
 
getFont() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.DataButtonGroup
 
getFont() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonInfo
 
getFont() - function in com.dp.advancedgunnerycontrol.gui.refitscreen.ButtonHolderPanel.Companion
 
getFontPath() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getForceCustomAI() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getForceFireRegex() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getFriendlies() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
getFriendlies() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
getGroup() - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
getGuiHotkey() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getH() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.ButtonGroupLayout
 
getH() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonInfo
 
getHELP_TEXT() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getHoldRegex() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getHorizontal() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.ButtonGroupLayout
 
getIgnoreFighterShields() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getIndex() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShipCommandWrapper
 
getInfo() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ActionButton
 
getInfo() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase
 
getInfo() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.DataToggleButton
 
getInfoHotkey() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getLayout() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.DataButtonGroup
 
getLevel() - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
 
getLoadoutBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.SimpleAdvancedAction
 
getLoadoutNames() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getMagicKeyToType() - function in com.dp.advancedgunnerycontrol.utils.DetermineOptionTagsKt
 
getMaxArmor(ArmorGridAPI) - function in com.dp.advancedgunnerycontrol.weaponais.AGCUtilsKt
 
getMaxLoadouts() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getMcontrolEvent() - function in com.dp.advancedgunnerycontrol.keyboardinput.KeyStatus
 
getMemoryMap() - function in com.dp.advancedgunnerycontrol.gui.AGCGUI
 
getMemoryMap() - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.SuggestedTagGui
 
getMergeHotkey() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getMessageString() - function in com.dp.advancedgunnerycontrol.combatgui.GuiBase
override this to display a message, feel free to return null may change between frames
getMessageString() - function in com.dp.advancedgunnerycontrol.combatgui.agccombatgui.AGCCombatGui
override this to display a message, feel free to return null may change between frames
getMethodNames(Object,String) - function in com.dp.advancedgunnerycontrol.utils.ReflectionStuffKt
 
getMkeyStatus() - function in com.dp.advancedgunnerycontrol.keyboardinput.KeyStatusManager
 
getModes() - function in com.dp.advancedgunnerycontrol.utils.InShipShipModeStorage
 
getModesByShip() - function in com.dp.advancedgunnerycontrol.utils.StorageBase
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
 
getModifiersBoilerplateText() - function in com.dp.advancedgunnerycontrol.gui.actions.SimpleAdvancedAction
 
getName() - function in kotlin.Level
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
 
getName() - function in com.dp.advancedgunnerycontrol.gui.actions.SimpleAdvancedAction
 
getName() - function in kotlin.WeaponFilter.FilterType
 
getName() - function in kotlin.ControlEventType
 
getName() - function in kotlin.ShipModes
 
getNeutralPosition(WeaponAPI) - function in com.dp.advancedgunnerycontrol.weaponais.AGCUtilsKt
 
getOpportunistHEThreshold() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getOpportunistKineticThreshold() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getOpportunistModifier() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getOptions() - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
getOrdinal() - function in kotlin.Level
 
getOrdinal() - function in kotlin.WeaponFilter.FilterType
 
getOrdinal() - function in kotlin.ControlEventType
 
getOrdinal() - function in kotlin.ShipModes
 
getOriginalGroup() - function in com.dp.advancedgunnerycontrol.weaponais.tags.MergeTag
 
getPadding() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.ButtonGroupLayout
 
getPaddingPx() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getPageString() - function in com.dp.advancedgunnerycontrol.gui.suggesttaggui.WeaponListView
 
getPanel() - function in com.dp.advancedgunnerycontrol.gui.refitscreen.ButtonHolderPanel
 
getPanel() - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenPanel
 
getPanicFireRegex() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getPdFluxRegex() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getPdTags() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getPersistentDataKey() - function in com.dp.advancedgunnerycontrol.utils.StorageBase
 
getPos() - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenPanel
 
getPosition() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShipCommandWrapper
 
getPriorityBoilerplateText() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getPrioXModifier() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getR() - function in com.dp.advancedgunnerycontrol.combatgui.Highlight
 
getRangeRegex() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getRangeSafetyBuffer() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsUpAI.Companion
 
getRefitPanelAnchorX() - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenHandler.Companion
 
getRefitPanelAnchorY() - function in com.dp.advancedgunnerycontrol.gui.refitscreen.RefitScreenHandler.Companion
 
getRelevantEntitiesWithinRange() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
getRelevantEntitiesWithinRange() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
getRelevenEntitiesOutOfRange() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
getRelevenEntitiesOutOfRange() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
getRetreatHullThreshold() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getSameGroupButtons() - function in com.dp.advancedgunnerycontrol.gui.ButtonBase
 
getSameGroupButtons() - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
getSameGroupButtons() - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
getSameGroupButtons() - function in com.dp.advancedgunnerycontrol.gui.SuggestedTagButton
 
getScanFrequency() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsUpAI.Companion
 
getScanningRange() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.VentShipAI.Companion
 
getScanRange() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsUpAI.Companion
 
getSettings() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getSettings() - function in com.dp.advancedgunnerycontrol.settings.SettingsDefinition
 
getSETTINGS_FILE_NAME() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getShieldsOffThreshold() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getShip() - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
getShip() - function in com.dp.advancedgunnerycontrol.gui.ShipModeButton
 
getShip() - function in com.dp.advancedgunnerycontrol.gui.TagButton
 
getShip() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.AutofireShipAI
 
getShip() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ChargeShipAI
 
getShip() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.CustomShipAI
 
getShip() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.NoSystemAI
 
getShip() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.RetreatShipAI
 
getShip() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsOffShipAI
 
getShip() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShieldsUpAI
 
getShip() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.ShipCommandGenerator
 
getShip() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.SpamSystemAI
 
getShip() - function in com.dp.advancedgunnerycontrol.weaponais.shipais.VentShipAI
 
getShipModeFromString() - function in com.dp.advancedgunnerycontrol.typesandvalues.ShipModesKt
 
getShipModeStorage() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getShipModeStorage() - function in com.dp.advancedgunnerycontrol.utils.ShipModeStorageKt
 
getShipModeToString() - function in com.dp.advancedgunnerycontrol.typesandvalues.ShipModesKt
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
 
getShortcut() - function in com.dp.advancedgunnerycontrol.gui.actions.SimpleAdvancedAction
 
getShouldOpenAgcGui() - function in com.dp.advancedgunnerycontrol.gui.GUIShower.Companion
 
getShouldOpenSuggestedTagGui() - function in com.dp.advancedgunnerycontrol.gui.GUIShower.Companion
 
getSolution() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
getSolution() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
getStandaloneButtons() - function in com.dp.advancedgunnerycontrol.combatgui.GuiBase
 
getStandaloneButtons() - function in com.dp.advancedgunnerycontrol.combatgui.AGCCombatGui
 
getStorageIndex() - function in com.dp.advancedgunnerycontrol.gui.AGCGUI.Companion
 
getStorageIndex() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getStrictBigSmall() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getSUGGESTED_TAGS_KEY() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getSuggestedModesForWeaponId(String) - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getSuppressHudWarning() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getTagIncompatibility() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getTags() - function in com.dp.advancedgunnerycontrol.utils.InEngineTagStorage
 
getTags() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
getTagsByIndex() - function in com.dp.advancedgunnerycontrol.utils.InShipTagStorage
 
getTagsRegisteredForEveryFrameAdvancement() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI.Companion
 
getTagStorage() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getTagTooltip(String) - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getTagTooltips() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getTagView() - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
getTarget() - function in com.dp.advancedgunnerycontrol.weaponais.FiringSolution
 
getTarget() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
getTarget() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
getTargetMissile() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
getTargetMissile() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
getTargetShieldsAtFT() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getTargetShieldsThreshold() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getTargetShip() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
getTargetShip() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
getText() - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
getTextSpacingBufferPx() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getTHIS_MOD_NAME() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getTitleString() - function in com.dp.advancedgunnerycontrol.combatgui.GuiBase
override this returning a string representing your GUI title may change between frames
getTitleString() - function in com.dp.advancedgunnerycontrol.combatgui.agccombatgui.AGCCombatGui
override this returning a string representing your GUI title may change between frames
getTooltip() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonInfo
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
 
getTooltip() - function in com.dp.advancedgunnerycontrol.gui.actions.SimpleAdvancedAction
 
getTxt() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonInfo
 
getTxt() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.HoverTooltip
 
getUiAnchorX() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getUiAnchorY() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getUiDisplayFrames() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getUiMessagePositionX() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getUiMessagePositionY() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getUnknownTagWarnCounter() - function in com.dp.advancedgunnerycontrol.typesandvalues.WeaponAITagsKt
 
getValue(Object,KProperty) - function in com.dp.advancedgunnerycontrol.settings.CampaignSettingDelegate
 
getValue() - function in com.dp.advancedgunnerycontrol.settings.Setting
 
getVentFluxThreshold() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getVentSafetyFactor() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getVisualPanel() - function in com.dp.advancedgunnerycontrol.gui.GUIAttributes
 
getW() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.ButtonGroupLayout
 
getW() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonInfo
 
getWasHover() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ActionButton
 
getWasHover() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase
 
getWasHover() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.DataToggleButton
 
getWasMouseReleased() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ActionButton
 
getWasMouseReleased() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonBase
 
getWasMouseReleased() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.DataToggleButton
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.SpecificAIPluginBase
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.TagBasedAI
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidArmorTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidDebrisTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidPhaseTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidShieldsAtFTTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.AvoidShieldsTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.BigShipTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ConserveAmmoTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ConservePDAmmoTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.FighterTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.FluxTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ForceAutofireTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ForceFireTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.InterdictBeamsTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.MergeTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoFightersTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoMissilesTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.NoPDTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.OpportunistTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.OverloadTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PDAtFluxThresholdTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PDTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PanicFireTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritisePDTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeFightersTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeMissilesTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeShipsTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.PrioritizeWoundedTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.RangeTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ShieldsOff
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.ShipTargetTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.SmallShipTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetPhaseTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetShieldsAtFTTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.TargetShieldsTag
 
getWeapon() - function in com.dp.advancedgunnerycontrol.weaponais.tags.WeaponAITagBase
 
getWEAPON_BLACKLIST_KEY() - function in com.dp.advancedgunnerycontrol.typesandvalues.Values
 
getWeaponBlacklist() - function in com.dp.advancedgunnerycontrol.settings.Settings
 
getWeaponGroupIndex(WeaponAPI) - function in com.dp.advancedgunnerycontrol.utils.WeaponTagUtilsKt
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.ApplySuggestedModeAction
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.BackAction
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyLoadoutAction
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.CopyToSameVariantAction
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.CycleLoadoutAction
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.ExitAction
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.GoToSuggestedTagsAction
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.NextShipAction
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.ReloadSettingsAction
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.ResetAction
 
getWholeFleetKey() - function in com.dp.advancedgunnerycontrol.gui.actions.SimpleAdvancedAction
 
getX() - function in com.dp.advancedgunnerycontrol.combatgui.Highlight
 
getX() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.ButtonGroupLayout
 
getX() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonInfo
 
getX() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.HoverTooltip
 
getXAnchorRel() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getXMessageRel() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getXTooltip() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.ButtonGroupLayout
 
getXTooltipRel() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getY() - function in com.dp.advancedgunnerycontrol.combatgui.Highlight
 
getY() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.ButtonGroupLayout
 
getY() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.ButtonInfo
 
getY() - function in com.dp.advancedgunnerycontrol.combatgui.buttons.HoverTooltip
 
getYAnchorRel() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getYMessageRel() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
getYTooltip() - function in com.dp.advancedgunnerycontrol.combatgui.buttongroups.ButtonGroupLayout
 
getYTooltipRel() - function in com.dp.advancedgunnerycontrol.combatgui.GuiLayout
 
GoToSuggestedTagsAction - class in com.dp.advancedgunnerycontrol.gui.actions
 
groupAsString(WeaponGroupSpec,FleetMemberAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIUtilsKt
 
groupFluxCost(WeaponGroupSpec,FleetMemberAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIUtilsKt
 
groupWeaponSpriteNames(WeaponGroupSpec,FleetMemberAPI) - function in com.dp.advancedgunnerycontrol.gui.GUIUtilsKt
 
GUIAction - class in com.dp.advancedgunnerycontrol.gui.actions
 
GUIAction.Companion - class in com.dp.advancedgunnerycontrol.gui.actions.GUIAction
 
GUIAttributes - class in com.dp.advancedgunnerycontrol.gui
 
GuiBase - class in com.dp.advancedgunnerycontrol.combatgui
The base class you need to extend/inherit from to create a GUIcall the constructor of this class in your constructor (via super) and pass it a guiLayout object you can use the defaultGuiLayout by passing nothing if you want to get started quicklyOverride getTitleString to set a display titlecall GuiBase.addButton and/or addButtonGroup in your constructor to define what the GUI doesCall this classes advance and render in a BaseEveryFrame(Combat)Script advance/render methodsIt makes sense to create a new GUI object when a hotkey is pressedTo get started quickly, you can use the SampleGuiLauncher
GuiLayout - class in com.dp.advancedgunnerycontrol.combatgui
data class describing they layout, i.e.
GUIShower - class in com.dp.advancedgunnerycontrol.gui
 
GUIShower.Companion - class in com.dp.advancedgunnerycontrol.gui.GUIShower
 
GUIUtilsKt - class in com.dp.advancedgunnerycontrol.gui
 
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