Limit creation
- Only one SF fleet by default
- Support Doctrine gives +1?

Economy update: deduct costs
	- use AI mode with regenerating supplies/fuel? nah
- Upkeep to track:
	- Commander fee
	- Officer salaries
	- Crew salaries (skeleton * 1.25f)
	- Maintenance cost * 1.2f
	- Fuel costs: how?
		- In advance(), if fleet is in hyper, compare its hyper pos to the last one and apply fuel use based on distance
		- Then on economy update, convert fuel use to cost

== Reconfig dialog ==
Commander training
- Learn up to 2 fleetwide skills by spending story points

== Give orders ==
Need dialog

Player SF commands:
- Patrol system
- Orbit loc
- Follow player
- Assist raid
- Defend vs. raid

-- Resupply at loc


== AI ==
-- Resupply at appropriate location if needed