Index
All Classes and Interfaces|All Packages|Constant Field Values
L
- LensShader - Class in org.dark.shaders.lens
-
Example lensing shader.
- LensShader() - Constructor for class org.dark.shaders.lens.LensShader
- lifetime - Variable in class org.dark.shaders.distortion.RippleDistortion
- lifetime - Variable in class org.dark.shaders.distortion.WaveDistortion
- lifetime - Variable in class org.dark.shaders.light.StandardLight
- LightAPI - Interface in org.dark.shaders.light
-
An interface for managing lights in the lighting engine.
- LightData - Class in org.dark.shaders.light
-
A class for reading csv data to the program so that automatic lighting can be applied.
- LightData() - Constructor for class org.dark.shaders.light.LightData
- LightData.LightDataType - Enum Class in org.dark.shaders.light
- LightEntry - Class in org.dark.shaders.light
-
Entry format for lighting data.
- LightInjector - Class in org.dark.graphics.plugins
- LightInjector() - Constructor for class org.dark.graphics.plugins.LightInjector
- LightInjector.HyperPlugin - Class in org.dark.graphics.plugins
- LightInjector.SunPlugin - Class in org.dark.graphics.plugins
- LightShader - Class in org.dark.shaders.light
-
This implementation of ShaderAPI contains the general Starsector Lighting Engine.
- LightShader() - Constructor for class org.dark.shaders.light.LightShader
- linkToBeam(BeamAPI, boolean) - Method in class org.dark.shaders.light.StandardLight
-
Attaches the light to the origin or the endpoint of a beam.
- linkToEnd - Variable in class org.dark.shaders.light.StandardLight
- loaded - Variable in class org.dark.shaders.util.TextureEntry
- loadShader(String, String) - Static method in class org.dark.shaders.util.ShaderLib
-
Compiles the given shader.
- location - Variable in class org.dark.shaders.distortion.RippleDistortion
- location - Variable in class org.dark.shaders.distortion.WaveDistortion
- location - Variable in class org.dark.shaders.light.StandardLight
- location2 - Variable in class org.dark.shaders.light.StandardLight
- log - Static variable in class data.missions.gl_benchmark.MissionDefinition
- log - Static variable in class data.missions.gl_sectormark.MissionDefinition
- LS_PROX_DETECTOR_NAME - Static variable in class org.dark.shaders.light.LightShader
- LSProxDetector - Class in org.dark.shaders.light
- LSProxDetector() - Constructor for class org.dark.shaders.light.LSProxDetector
All Classes and Interfaces|All Packages|Constant Field Values