Index
All Classes and Interfaces|All Packages|Constant Field Values
M
- magnitude - Variable in class org.dark.shaders.util.TextureEntry
- makeFramebuffer(int, int, int, int, int) - Static method in class org.dark.shaders.util.ShaderLib
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Creates a framebuffer object for the given texture.
- makePermanent() - Method in class org.dark.shaders.light.StandardLight
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Makes the light permanent.
- MapObjectAPI - Interface in org.dark.shaders.util
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An interface for managing material/normal/surface-mapped objects in the lighting engine.
- mapSpriteToMNSWithAutoGen(String, String, TextureData.ObjectType, int, boolean, boolean) - Static method in class org.dark.shaders.util.TextureData
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Utility function to associate a sprite with the internal texture database.
- MATERIAL_MAP - Enum constant in enum class org.dark.shaders.util.TextureData.TextureDataType
- materialSprite - Variable in class org.dark.graphics.light.ThreatMapObject
- maxIntensity - Variable in class org.dark.shaders.distortion.RippleDistortion
- maxIntensity - Variable in class org.dark.shaders.distortion.WaveDistortion
- maxSize - Variable in class org.dark.shaders.distortion.RippleDistortion
- maxSize - Variable in class org.dark.shaders.distortion.WaveDistortion
- member - Variable in class org.dark.graphics.light.ThreatMapObject
- MISSILE - Enum constant in enum class org.dark.shaders.util.TextureData.ObjectType
- MissionDefinition - Class in data.missions.gl_benchmark
- MissionDefinition - Class in data.missions.gl_performance
- MissionDefinition - Class in data.missions.gl_sectormark
- MissionDefinition() - Constructor for class data.missions.gl_benchmark.MissionDefinition
- MissionDefinition() - Constructor for class data.missions.gl_performance.MissionDefinition
- MissionDefinition() - Constructor for class data.missions.gl_sectormark.MissionDefinition
All Classes and Interfaces|All Packages|Constant Field Values