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O

OBJECT_SPACE - Enum constant in enum class org.dark.shaders.util.ShaderAPI.RenderOrder
 
offset - Variable in class org.dark.shaders.light.StandardLight
 
onApplicationLoad() - Method in class org.dark.shaders.ShaderModPlugin
 
onExplosion(DamagingProjectileAPI, DamagingProjectileAPI) - Method in class org.dark.shaders.light.LSProxDetector
 
onGameLoad(boolean) - Method in class org.dark.shaders.ShaderModPlugin
 
org.dark.graphics.light - package org.dark.graphics.light
 
org.dark.graphics.plugins - package org.dark.graphics.plugins
 
org.dark.graphics.util - package org.dark.graphics.util
 
org.dark.shaders - package org.dark.shaders
 
org.dark.shaders.distortion - package org.dark.shaders.distortion
 
org.dark.shaders.invert - package org.dark.shaders.invert
 
org.dark.shaders.lens - package org.dark.shaders.lens
 
org.dark.shaders.light - package org.dark.shaders.light
 
org.dark.shaders.post - package org.dark.shaders.post
 
org.dark.shaders.util - package org.dark.shaders.util
 
ORIGINAL_EFFECTS - Static variable in class org.dark.shaders.light.LSProxDetector
 
overrideShipTexture(ShipAPI, String) - Static method in class org.dark.shaders.util.ShaderLib
Overrides a ship's ID for the purposes of determining which TextureEntry to use within shaders (such as lighting).
overrideWeaponTexture(WeaponAPI, String) - Static method in class org.dark.shaders.util.ShaderLib
Overrides a weapon's ID for the purposes of determining which TextureEntry to use within shaders (such as lighting).
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All Classes and Interfaces|All Packages|Constant Field Values