Index
All Classes and Interfaces|All Packages|Constant Field Values
O
- OBJECT_SPACE - Enum constant in enum class org.dark.shaders.util.ShaderAPI.RenderOrder
- offset - Variable in class org.dark.shaders.light.StandardLight
- onApplicationLoad() - Method in class org.dark.shaders.ShaderModPlugin
- onExplosion(DamagingProjectileAPI, DamagingProjectileAPI) - Method in class org.dark.shaders.light.LSProxDetector
- onGameLoad(boolean) - Method in class org.dark.shaders.ShaderModPlugin
- org.dark.graphics.light - package org.dark.graphics.light
- org.dark.graphics.plugins - package org.dark.graphics.plugins
- org.dark.graphics.util - package org.dark.graphics.util
- org.dark.shaders - package org.dark.shaders
- org.dark.shaders.distortion - package org.dark.shaders.distortion
- org.dark.shaders.invert - package org.dark.shaders.invert
- org.dark.shaders.lens - package org.dark.shaders.lens
- org.dark.shaders.light - package org.dark.shaders.light
- org.dark.shaders.post - package org.dark.shaders.post
- org.dark.shaders.util - package org.dark.shaders.util
- ORIGINAL_EFFECTS - Static variable in class org.dark.shaders.light.LSProxDetector
- overrideShipTexture(ShipAPI, String) - Static method in class org.dark.shaders.util.ShaderLib
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Overrides a ship's ID for the purposes of determining which TextureEntry to use within shaders (such as lighting).
- overrideWeaponTexture(WeaponAPI, String) - Static method in class org.dark.shaders.util.ShaderLib
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Overrides a weapon's ID for the purposes of determining which TextureEntry to use within shaders (such as lighting).
All Classes and Interfaces|All Packages|Constant Field Values