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D

damageFrames - Variable in class org.dark.shaders.light.StandardLight
 
damageInLastFewFrames - Variable in class org.dark.shaders.light.StandardLight
 
data - Variable in class org.dark.graphics.util.Tessellate.VertexDataV2
 
data.missions.gl_benchmark - package data.missions.gl_benchmark
 
data.missions.gl_performance - package data.missions.gl_performance
 
data.missions.gl_sectormark - package data.missions.gl_sectormark
 
DEBUG_CALLBACK_NO_VANILLA - Static variable in class org.dark.shaders.util.ShaderLib
 
defineMission(MissionDefinitionAPI) - Method in class data.missions.gl_benchmark.MissionDefinition
 
defineMission(MissionDefinitionAPI) - Method in class data.missions.gl_performance.MissionDefinition
 
defineMission(MissionDefinitionAPI) - Method in class data.missions.gl_sectormark.MissionDefinition
 
deltaIntensity - Variable in class org.dark.shaders.distortion.RippleDistortion
 
deltaIntensity - Variable in class org.dark.shaders.distortion.WaveDistortion
 
deltaSize - Variable in class org.dark.shaders.distortion.RippleDistortion
 
deltaSize - Variable in class org.dark.shaders.distortion.WaveDistortion
 
destroy() - Method in class org.dark.shaders.distortion.DistortionShader
 
destroy() - Method in class org.dark.shaders.invert.InvertShader
 
destroy() - Method in class org.dark.shaders.lens.LensShader
 
destroy() - Method in class org.dark.shaders.light.LightShader
 
destroy() - Method in class org.dark.shaders.post.PostProcessShader
 
destroy() - Method in interface org.dark.shaders.util.ShaderAPI
This method is called when the current instance is destroyed, such as when the settings are reloaded.
direction - Variable in class org.dark.shaders.light.StandardLight
 
DISTORTED_SPACE - Enum constant in enum class org.dark.shaders.util.ShaderAPI.RenderOrder
 
DistortionAPI - Interface in org.dark.shaders.distortion
An interface for managing distortion textures in the distortion shader.
DistortionShader - Class in org.dark.shaders.distortion
This implementation of ShaderAPI contains the Starsector General Distortion Engine.
DistortionShader() - Constructor for class org.dark.shaders.distortion.DistortionShader
 
DistortionsPlugin - Class in org.dark.graphics.plugins
 
DistortionsPlugin() - Constructor for class org.dark.graphics.plugins.DistortionsPlugin
 
DO_NOT_RENDER - Static variable in class org.dark.shaders.light.LightShader
 
drawScreenQuad(float) - Static method in class org.dark.shaders.util.ShaderLib
This function draws a quad formatted to fit the whole screen, with texture coordinates mapped such that the entire screen texture (which is usually a size like 2048x2048) is represented by the range [0,0] to [1,1].
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All Classes and Interfaces|All Packages|Constant Field Values