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I

indexPost - Variable in class org.dark.shaders.post.PostProcessShader
 
indexPre - Variable in class org.dark.shaders.post.PostProcessShader
 
init() - Static method in class org.dark.graphics.util.ShipColors
 
init() - Static method in class org.dark.shaders.util.ShaderLib
Starts up ShaderLib; many mods may call this method but only the first will actually do anything.
init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.ArcEffectOnOverload
 
init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.DistortionsPlugin
 
init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.InsigniaPlugin
 
init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.LightInjector.HyperPlugin
 
init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.LightInjector
 
init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.LightInjector.SunPlugin
 
init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.ShipDestructionEffects
 
init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.ThreatInjector
 
init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.WeaponDamageSmoke
 
init(CombatEngineAPI) - Method in class org.dark.shaders.util.ShaderHook
 
initCombat() - Method in class org.dark.shaders.distortion.DistortionShader
 
initCombat() - Method in class org.dark.shaders.invert.InvertShader
 
initCombat() - Method in class org.dark.shaders.lens.LensShader
 
initCombat() - Method in class org.dark.shaders.light.LightShader
 
initCombat() - Method in class org.dark.shaders.post.PostProcessShader
 
initCombat() - Method in interface org.dark.shaders.util.ShaderAPI
This method is called at the beginning of each combat instance.
initShipFacing - Variable in class org.dark.graphics.util.Tessellate.TessData
 
initShipLocation - Variable in class org.dark.graphics.util.Tessellate.TessData
 
InsigniaPlugin - Class in org.dark.graphics.plugins
 
InsigniaPlugin() - Constructor for class org.dark.graphics.plugins.InsigniaPlugin
 
intensity - Variable in class org.dark.shaders.distortion.RippleDistortion
 
intensity - Variable in class org.dark.shaders.distortion.WaveDistortion
 
intensity - Variable in class org.dark.shaders.light.StandardLight
 
intensityFade - Variable in class org.dark.shaders.light.StandardLight
 
intensityMax - Variable in class org.dark.shaders.light.StandardLight
 
InvertShader - Class in org.dark.shaders.invert
InvertShader() - Constructor for class org.dark.shaders.invert.InvertShader
 
isAACompatMode() - Static method in class org.dark.shaders.util.ShaderLib
Returns the state of the antialiasing compatibility mode option.
isCombat() - Method in class org.dark.shaders.distortion.DistortionShader
 
isCombat() - Method in class org.dark.shaders.invert.InvertShader
 
isCombat() - Method in class org.dark.shaders.lens.LensShader
 
isCombat() - Method in class org.dark.shaders.light.LightShader
 
isCombat() - Method in class org.dark.shaders.post.PostProcessShader
 
isCombat() - Method in interface org.dark.shaders.util.ShaderAPI
This method returns whether this shader is rendered within a combat layer or not.
isEnabled() - Method in class org.dark.shaders.distortion.DistortionShader
 
isEnabled() - Method in class org.dark.shaders.invert.InvertShader
 
isEnabled() - Method in class org.dark.shaders.lens.LensShader
 
isEnabled() - Method in class org.dark.shaders.light.LightShader
 
isEnabled() - Method in class org.dark.shaders.post.PostProcessShader
 
isEnabled() - Method in interface org.dark.shaders.util.ShaderAPI
This method returns whether this shader is enabled or not.
isFading() - Method in class org.dark.shaders.distortion.RippleDistortion
Returns whether the distortion is currently fading or not, regardless of how it is fading.
isFading() - Method in class org.dark.shaders.distortion.WaveDistortion
Returns whether the distortion is currently fading or not, regardless of how it is fading.
isFadingIn - Variable in class org.dark.shaders.light.StandardLight
 
isFadingIn() - Method in class org.dark.shaders.light.StandardLight
Returns whether the light is fading in or not.
isFadingOut - Variable in class org.dark.shaders.light.StandardLight
 
isFadingOut() - Method in class org.dark.shaders.light.StandardLight
Returns whether the light is fading out or not.
isFlipped() - Method in interface org.dark.shaders.distortion.DistortionAPI
Whether the distortion should be flipped in magnitude.
isFlipped() - Method in class org.dark.shaders.distortion.RippleDistortion
Whether the distortion should be flipped in magnitude.
isFlipped() - Method in class org.dark.shaders.distortion.WaveDistortion
Whether the distortion should be flipped in magnitude.
isForegroundEmpty(ViewportAPI) - Static method in class org.dark.shaders.util.ShaderLib
Returns true if there is no combat engine.
isLoadMaterial() - Static method in class org.dark.shaders.util.TextureData
Queries if material maps are configured to be loaded or not.
isLoadNormal() - Static method in class org.dark.shaders.util.TextureData
Queries if normal maps are configured to be loaded or not.
isLoadSurface() - Static method in class org.dark.shaders.util.TextureData
Queries if surface maps are configured to be loaded or not.
isOnScreen(Vector2f, float) - Static method in class org.dark.shaders.util.ShaderLib
Checks if a point, bounded by a certain radius, is on screen.
isOnScreen(Vector2f, Vector2f, float) - Static method in class org.dark.shaders.util.ShaderLib
Checks if a line, bounded by a certain radius, is on screen.
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