Index
All Classes and Interfaces|All Packages|Constant Field Values
I
- indexPost - Variable in class org.dark.shaders.post.PostProcessShader
- indexPre - Variable in class org.dark.shaders.post.PostProcessShader
- init() - Static method in class org.dark.graphics.util.ShipColors
- init() - Static method in class org.dark.shaders.util.ShaderLib
-
Starts up ShaderLib; many mods may call this method but only the first will actually do anything.
- init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.ArcEffectOnOverload
- init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.DistortionsPlugin
- init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.InsigniaPlugin
- init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.LightInjector.HyperPlugin
- init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.LightInjector
- init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.LightInjector.SunPlugin
- init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.ShipDestructionEffects
- init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.ThreatInjector
- init(CombatEngineAPI) - Method in class org.dark.graphics.plugins.WeaponDamageSmoke
- init(CombatEngineAPI) - Method in class org.dark.shaders.util.ShaderHook
- initCombat() - Method in class org.dark.shaders.distortion.DistortionShader
- initCombat() - Method in class org.dark.shaders.invert.InvertShader
- initCombat() - Method in class org.dark.shaders.lens.LensShader
- initCombat() - Method in class org.dark.shaders.light.LightShader
- initCombat() - Method in class org.dark.shaders.post.PostProcessShader
- initCombat() - Method in interface org.dark.shaders.util.ShaderAPI
-
This method is called at the beginning of each combat instance.
- initShipFacing - Variable in class org.dark.graphics.util.Tessellate.TessData
- initShipLocation - Variable in class org.dark.graphics.util.Tessellate.TessData
- InsigniaPlugin - Class in org.dark.graphics.plugins
- InsigniaPlugin() - Constructor for class org.dark.graphics.plugins.InsigniaPlugin
- intensity - Variable in class org.dark.shaders.distortion.RippleDistortion
- intensity - Variable in class org.dark.shaders.distortion.WaveDistortion
- intensity - Variable in class org.dark.shaders.light.StandardLight
- intensityFade - Variable in class org.dark.shaders.light.StandardLight
- intensityMax - Variable in class org.dark.shaders.light.StandardLight
- InvertShader - Class in org.dark.shaders.invert
- InvertShader() - Constructor for class org.dark.shaders.invert.InvertShader
- isAACompatMode() - Static method in class org.dark.shaders.util.ShaderLib
-
Returns the state of the antialiasing compatibility mode option.
- isCombat() - Method in class org.dark.shaders.distortion.DistortionShader
- isCombat() - Method in class org.dark.shaders.invert.InvertShader
- isCombat() - Method in class org.dark.shaders.lens.LensShader
- isCombat() - Method in class org.dark.shaders.light.LightShader
- isCombat() - Method in class org.dark.shaders.post.PostProcessShader
- isCombat() - Method in interface org.dark.shaders.util.ShaderAPI
-
This method returns whether this shader is rendered within a combat layer or not.
- isEnabled() - Method in class org.dark.shaders.distortion.DistortionShader
- isEnabled() - Method in class org.dark.shaders.invert.InvertShader
- isEnabled() - Method in class org.dark.shaders.lens.LensShader
- isEnabled() - Method in class org.dark.shaders.light.LightShader
- isEnabled() - Method in class org.dark.shaders.post.PostProcessShader
- isEnabled() - Method in interface org.dark.shaders.util.ShaderAPI
-
This method returns whether this shader is enabled or not.
- isFading() - Method in class org.dark.shaders.distortion.RippleDistortion
-
Returns whether the distortion is currently fading or not, regardless of how it is fading.
- isFading() - Method in class org.dark.shaders.distortion.WaveDistortion
-
Returns whether the distortion is currently fading or not, regardless of how it is fading.
- isFadingIn - Variable in class org.dark.shaders.light.StandardLight
- isFadingIn() - Method in class org.dark.shaders.light.StandardLight
-
Returns whether the light is fading in or not.
- isFadingOut - Variable in class org.dark.shaders.light.StandardLight
- isFadingOut() - Method in class org.dark.shaders.light.StandardLight
-
Returns whether the light is fading out or not.
- isFlipped() - Method in interface org.dark.shaders.distortion.DistortionAPI
-
Whether the distortion should be flipped in magnitude.
- isFlipped() - Method in class org.dark.shaders.distortion.RippleDistortion
-
Whether the distortion should be flipped in magnitude.
- isFlipped() - Method in class org.dark.shaders.distortion.WaveDistortion
-
Whether the distortion should be flipped in magnitude.
- isForegroundEmpty(ViewportAPI) - Static method in class org.dark.shaders.util.ShaderLib
-
Returns true if there is no combat engine.
- isLoadMaterial() - Static method in class org.dark.shaders.util.TextureData
-
Queries if material maps are configured to be loaded or not.
- isLoadNormal() - Static method in class org.dark.shaders.util.TextureData
-
Queries if normal maps are configured to be loaded or not.
- isLoadSurface() - Static method in class org.dark.shaders.util.TextureData
-
Queries if surface maps are configured to be loaded or not.
- isOnScreen(Vector2f, float) - Static method in class org.dark.shaders.util.ShaderLib
-
Checks if a point, bounded by a certain radius, is on screen.
- isOnScreen(Vector2f, Vector2f, float) - Static method in class org.dark.shaders.util.ShaderLib
-
Checks if a line, bounded by a certain radius, is on screen.
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