Uses of Class
org.dark.shaders.util.TextureEntry
Packages that use TextureEntry
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Uses of TextureEntry in org.dark.shaders.util
Methods in org.dark.shaders.util that return TextureEntryModifier and TypeMethodDescriptionstatic TextureEntryShaderLib.getShipTexture(com.fs.starfarer.api.combat.ShipAPI ship, TextureData.TextureDataType type) Retrieves the most appropriate TextureEntry corresponding to the given ship and texture type.static TextureEntryTextureData.getTextureData(String key, TextureData.TextureDataType map, TextureData.ObjectType type, int frame) Gets the requested texture map data.static TextureEntryTextureData.getTextureDataWithAutoGen(String key, TextureData.TextureDataType map, TextureData.ObjectType type, int frame, Object object, boolean unloadedOk) Gets the requested texture map data, with the possibility of auto-generation of normal maps.static TextureEntryShaderLib.getWeaponTexture(com.fs.starfarer.api.combat.WeaponAPI weapon, TextureData.TextureDataType texType, TextureData.ObjectType objType, int frame) Retrieves the most appropriate TextureEntry corresponding to the given weapon, texture, and object type.Constructors in org.dark.shaders.util with parameters of type TextureEntry