Package org.dark.shaders.util
package org.dark.shaders.util
-
ClassDescriptionAn interface for managing material/normal/surface-mapped objects in the lighting engine.An interface designed to allow shaders to be instanced and managed.Render order: OBJECT_SPACE, WORLD_SPACE, DISTORTED_SPACE, then SCREEN_SPACEInternal every frame hook that runs each shader in turn.This class performs a variety of functions designed to assist in shader-writing.A class for reading csv data to the program so that textures such as material maps and normal maps can be handled.Entry format for texture data.