 1.2 (July 12, 2022)
=====================
Updated to be compatible with Starsector 0.95.1a
Added the following to saves/common/config/lw_autosave_settings.json.data:
 - "forceSaveAfterMapChange", forces a save after every hyperspace jump
 - "saveAsCopy", if enabled, every autosave creates a new save
Removed autosave_settings.json.default as it was confusing new players
Updated config loading logic to autopopulate any missing entries
Updated autosave to use API's cmdSave() instead of simulating keypresses

 1.1c (March 26, 2021)
=======================
Updated to be compatible with Starsector 0.95a
Renamed generated settings file to saves/common/lw_autosave_settings.json.data
(Old settings file will be removed if present)

 1.1b (August 28, 2020)
========================
Moved version file hosting to GitHub

 1.1 (November 16, 2018)
=========================
Updated to be compatible with Starsector 0.9a
This mod now requires LazyLib 2.4b or later
Settings are now stored in saves/common/autosave_settings.json.data
 - This file will only exist after launching the mod at least once

 1.0f (April 21, 2017)
=======================
Updated to be compatible with Starsector 0.8a

 1.0e (March 16, 2017)
=======================
Switched version file hosting to Bitbucket

 1.0d (November 19, 2015)
==========================
Fixed issue where simulated quicksave key presses weren't always registering

 1.0c (November 19, 2015)
==========================
Updated to be compatible with Starsector 0.7a

 1.0b (December 08, 2014)
==========================
Added "minutesBetweenSubsequentWarnings" setting to autosave_settings.json
Fixed bug where the mod started spamming sector messages after a failed autosave

 1.0 (December 08, 2014)
=========================
Initial release:
 - By default, warns when you haven't saved in a while, and tells you how many
   battles and market transactions have occurred since the last save
 - Player can enable autosaves in autosave_settings.json, can autosave if enough
   time has passed since the last save, or set it to force a save after every
   battle or market transaction
