Index
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L
- lastCompactTime - Variable in class org.boxutil.units.standard.GPUMemoryPool
- layer - Variable in class org.boxutil.base.BaseRenderData
- LayeredEntityType - Enum Class in org.boxutil.define
- LayeredRenderingPlugin - Interface in org.boxutil.base.api.everyframe
-
Use it when needs draw something to main g-buffer.
- LEFT - Enum constant in enum class org.boxutil.units.standard.entity.TextFieldEntity.Alignment
- LegacyIlluminantObject - Class in org.boxutil.units.legacy
- LegacyIlluminantObject() - Constructor for class org.boxutil.units.legacy.LegacyIlluminantObject
- LegacyModelData - Class in org.boxutil.units.legacy
-
For draw 3D object with lights and sprite:
- LegacyModelData(BUtil_Stack3f[], BUtil_Stack3f[], BUtil_Stack2f[], BUtil_TriIndex[]) - Constructor for class org.boxutil.units.legacy.LegacyModelData
- LegacyModelData(LegacyModelData) - Constructor for class org.boxutil.units.legacy.LegacyModelData
- LegacyNormalMapHelper - Class in org.boxutil.helper.legacy
-
For example:
- LegacyNormalMapHelper() - Constructor for class org.boxutil.helper.legacy.LegacyNormalMapHelper
- lensState - Variable in class org.boxutil.units.standard.entity.FlareEntity
- lensState_B - Variable in class org.boxutil.units.standard.entity.FlareEntity
- lightState - Variable in class org.boxutil.units.standard.entity.CommonEntity
- lightTex - Variable in class org.boxutil.units.standard.light.AreaLight
- LINE_FEED_SYMBOL - Static variable in class org.boxutil.units.standard.entity.TextFieldEntity
- LINEAR_LIGHT - Enum constant in enum class org.boxutil.define.DirectEntityType
- LinearLight - Class in org.boxutil.units.standard.light
-
For beam or ray, the default ends is
start=vec3(-lengthHalf, 0.0, 0.0)andend=vec3(lengthHalf, 0.0, 0.0). - LinearLight() - Constructor for class org.boxutil.units.standard.light.LinearLight
- lineHeight - Variable in class org.boxutil.units.standard.attribute.FontMapData
- LineObject - Class in org.boxutil.units.standard.misc
-
Vertices: vec2(-1.0, 0.0), vec2(1.0, 0.0)
- LineObject() - Constructor for class org.boxutil.units.standard.misc.LineObject
- load() - Static method in class org.boxutil.config.BoxConfigs
- loadAndSetUniformBlockIndex(int, String, int) - Method in class org.boxutil.units.standard.ShaderProgram
- loadAndSetUniformBlockIndex(String, int) - Method in class org.boxutil.units.standard.ShaderProgram
- loadByteLUT(String) - Static method in class org.boxutil.util.SerializationUtil
- loadFloatLUT(String) - Static method in class org.boxutil.util.SerializationUtil
- loadFloatLUTConvertHalfFloat(String) - Static method in class org.boxutil.util.SerializationUtil
- loadFloatLUTConvertNormalizedUnsignedByte(String) - Static method in class org.boxutil.util.SerializationUtil
- loadFont(String) - Static method in class org.boxutil.manager.FontDataManager
- loadGlyph(char, FontMapData.BitMapGlyph) - Method in class org.boxutil.units.standard.attribute.FontMapData
- loadGraphicsLibLayoutTextureData(String) - Static method in class org.boxutil.manager.EntityShadingDataManager
- loadIlluminantData(String) - Static method in class org.boxutil.manager.EntityShadingDataManager
- loadLegacyModelData(String) - Static method in class org.boxutil.manager.ModelManager
-
For your custom shader, use
GL11.GL_TRIANGLESmode to draw. - loadMagicLibLayoutTrailData(String) - Static method in class org.boxutil.manager.StaticTrailManager
-
For example:
StaticTrailManager.loadTrailData("data/config/modFiles/BUtil_trail_data_magiclib.csv"); - loadModelDataCSV(String) - Static method in class org.boxutil.manager.ModelManager
-
General method for reading model files, when game starting.
- loadModelMatrix(float, float, boolean) - Method in class org.boxutil.units.standard.misc.AtlasSprite
- loadShaderPacksConfig(BaseShaderPacksContext) - Static method in class org.boxutil.config.BoxConfigs
- loadSubroutineIndex(int, int, int, String) - Method in class org.boxutil.units.standard.ShaderProgram
- loadSubroutineIndex(String) - Method in class org.boxutil.units.standard.ShaderProgram
- loadSubroutineUniformIndex(int, int, int, String) - Method in class org.boxutil.units.standard.ShaderProgram
- loadSubroutineUniformIndex(String) - Method in class org.boxutil.units.standard.ShaderProgram
- loadTangentMap(String, boolean, boolean, boolean) - Static method in class org.boxutil.manager.TextureManager
- loadTexture(String) - Static method in class org.boxutil.manager.TextureManager
- loadTexture(String, int, boolean, boolean, boolean, boolean, boolean) - Static method in class org.boxutil.manager.TextureManager
- loadTextureChannel3(String) - Static method in class org.boxutil.manager.TextureManager
- loadTextureData(String) - Static method in class org.boxutil.manager.EntityShadingDataManager
- loadTextureRGBA8(String, boolean, boolean, boolean, boolean, boolean) - Static method in class org.boxutil.manager.TextureManager
- loadTrailData(String) - Static method in class org.boxutil.manager.StaticTrailManager
-
For example:
StaticTrailManager.loadTrailData("data/config/modFiles/BUtil_trail_data.csv"); - loadUniformBlockIndex(int, String) - Method in class org.boxutil.units.standard.ShaderProgram
- loadUniformBlockIndex(String) - Method in class org.boxutil.units.standard.ShaderProgram
- loadUniformIndex(int, String) - Method in class org.boxutil.units.standard.ShaderProgram
- loadUniformIndex(String) - Method in class org.boxutil.units.standard.ShaderProgram
- location - Variable in class org.boxutil.base.BaseShaderData
- location - Variable in class org.boxutil.units.standard.attribute.Instance2Data
- location - Variable in class org.boxutil.units.standard.attribute.Instance3Data
- location() - Method in record class org.boxutil.util.ShaderUtil.BindingLocationStruct
-
Returns the value of the
locationrecord component. - lock() - Method in class org.boxutil.util.concurrent.ReentrantSpinLock
- lock() - Method in class org.boxutil.util.concurrent.SpinLock
- lockInterruptibly() - Method in class org.boxutil.util.concurrent.ReentrantSpinLock
- lockInterruptibly() - Method in class org.boxutil.util.concurrent.SpinLock
- LONG_SIZE - Static variable in class org.boxutil.define.BoxDatabase
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