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L

lastCompactTime - Variable in class org.boxutil.units.standard.GPUMemoryPool
 
layer - Variable in class org.boxutil.base.BaseRenderData
 
LayeredEntityType - Enum Class in org.boxutil.define
 
LayeredRenderingPlugin - Interface in org.boxutil.base.api.everyframe
Use it when needs draw something to main g-buffer.
LEFT - Enum constant in enum class org.boxutil.units.standard.entity.TextFieldEntity.Alignment
 
LegacyIlluminantObject - Class in org.boxutil.units.legacy
 
LegacyIlluminantObject() - Constructor for class org.boxutil.units.legacy.LegacyIlluminantObject
 
LegacyModelData - Class in org.boxutil.units.legacy
For draw 3D object with lights and sprite:
LegacyModelData(BUtil_Stack3f[], BUtil_Stack3f[], BUtil_Stack2f[], BUtil_TriIndex[]) - Constructor for class org.boxutil.units.legacy.LegacyModelData
 
LegacyModelData(LegacyModelData) - Constructor for class org.boxutil.units.legacy.LegacyModelData
 
LegacyNormalMapHelper - Class in org.boxutil.helper.legacy
For example:
LegacyNormalMapHelper() - Constructor for class org.boxutil.helper.legacy.LegacyNormalMapHelper
 
lensState - Variable in class org.boxutil.units.standard.entity.FlareEntity
 
lensState_B - Variable in class org.boxutil.units.standard.entity.FlareEntity
 
lightState - Variable in class org.boxutil.units.standard.entity.CommonEntity
 
lightTex - Variable in class org.boxutil.units.standard.light.AreaLight
 
LINE_FEED_SYMBOL - Static variable in class org.boxutil.units.standard.entity.TextFieldEntity
 
LINEAR_LIGHT - Enum constant in enum class org.boxutil.define.DirectEntityType
 
LinearLight - Class in org.boxutil.units.standard.light
For beam or ray, the default ends is start=vec3(-lengthHalf, 0.0, 0.0) and end=vec3(lengthHalf, 0.0, 0.0).
LinearLight() - Constructor for class org.boxutil.units.standard.light.LinearLight
 
lineHeight - Variable in class org.boxutil.units.standard.attribute.FontMapData
 
LineObject - Class in org.boxutil.units.standard.misc
Vertices: vec2(-1.0, 0.0), vec2(1.0, 0.0)
LineObject() - Constructor for class org.boxutil.units.standard.misc.LineObject
 
load() - Static method in class org.boxutil.config.BoxConfigs
 
loadAndSetUniformBlockIndex(int, String, int) - Method in class org.boxutil.units.standard.ShaderProgram
 
loadAndSetUniformBlockIndex(String, int) - Method in class org.boxutil.units.standard.ShaderProgram
 
loadByteLUT(String) - Static method in class org.boxutil.util.SerializationUtil
 
loadFloatLUT(String) - Static method in class org.boxutil.util.SerializationUtil
 
loadFloatLUTConvertHalfFloat(String) - Static method in class org.boxutil.util.SerializationUtil
 
loadFloatLUTConvertNormalizedUnsignedByte(String) - Static method in class org.boxutil.util.SerializationUtil
 
loadFont(String) - Static method in class org.boxutil.manager.FontDataManager
 
loadGlyph(char, FontMapData.BitMapGlyph) - Method in class org.boxutil.units.standard.attribute.FontMapData
 
loadGraphicsLibLayoutTextureData(String) - Static method in class org.boxutil.manager.EntityShadingDataManager
 
loadIlluminantData(String) - Static method in class org.boxutil.manager.EntityShadingDataManager
 
loadLegacyModelData(String) - Static method in class org.boxutil.manager.ModelManager
For your custom shader, use GL11.GL_TRIANGLES mode to draw.
loadMagicLibLayoutTrailData(String) - Static method in class org.boxutil.manager.StaticTrailManager
For example: StaticTrailManager.loadTrailData("data/config/modFiles/BUtil_trail_data_magiclib.csv");
loadModelDataCSV(String) - Static method in class org.boxutil.manager.ModelManager
General method for reading model files, when game starting.
loadModelMatrix(float, float, boolean) - Method in class org.boxutil.units.standard.misc.AtlasSprite
 
loadShaderPacksConfig(BaseShaderPacksContext) - Static method in class org.boxutil.config.BoxConfigs
 
loadSubroutineIndex(int, int, int, String) - Method in class org.boxutil.units.standard.ShaderProgram
 
loadSubroutineIndex(String) - Method in class org.boxutil.units.standard.ShaderProgram
 
loadSubroutineUniformIndex(int, int, int, String) - Method in class org.boxutil.units.standard.ShaderProgram
 
loadSubroutineUniformIndex(String) - Method in class org.boxutil.units.standard.ShaderProgram
 
loadTangentMap(String, boolean, boolean, boolean) - Static method in class org.boxutil.manager.TextureManager
 
loadTexture(String) - Static method in class org.boxutil.manager.TextureManager
 
loadTexture(String, int, boolean, boolean, boolean, boolean, boolean) - Static method in class org.boxutil.manager.TextureManager
 
loadTextureChannel3(String) - Static method in class org.boxutil.manager.TextureManager
 
loadTextureData(String) - Static method in class org.boxutil.manager.EntityShadingDataManager
 
loadTextureRGBA8(String, boolean, boolean, boolean, boolean, boolean) - Static method in class org.boxutil.manager.TextureManager
 
loadTrailData(String) - Static method in class org.boxutil.manager.StaticTrailManager
For example: StaticTrailManager.loadTrailData("data/config/modFiles/BUtil_trail_data.csv");
loadUniformBlockIndex(int, String) - Method in class org.boxutil.units.standard.ShaderProgram
 
loadUniformBlockIndex(String) - Method in class org.boxutil.units.standard.ShaderProgram
 
loadUniformIndex(int, String) - Method in class org.boxutil.units.standard.ShaderProgram
 
loadUniformIndex(String) - Method in class org.boxutil.units.standard.ShaderProgram
 
location - Variable in class org.boxutil.base.BaseShaderData
 
location - Variable in class org.boxutil.units.standard.attribute.Instance2Data
 
location - Variable in class org.boxutil.units.standard.attribute.Instance3Data
 
location() - Method in record class org.boxutil.util.ShaderUtil.BindingLocationStruct
Returns the value of the location record component.
lock() - Method in class org.boxutil.util.concurrent.ReentrantSpinLock
 
lock() - Method in class org.boxutil.util.concurrent.SpinLock
 
lockInterruptibly() - Method in class org.boxutil.util.concurrent.ReentrantSpinLock
 
lockInterruptibly() - Method in class org.boxutil.util.concurrent.SpinLock
 
LONG_SIZE - Static variable in class org.boxutil.define.BoxDatabase
 
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All Classes and Interfaces|All Packages|Constant Field Values