Index
All Classes and Interfaces|All Packages|Constant Field Values
P
- packingBytesToFloat(byte[], byte[], byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
- packingBytesToFloat(byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
- packingBytesToInt(byte[], byte[], byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
- packingBytesToInt(byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
- packingBytesToShort(byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
- packingBytesToShort(byte, byte) - Static method in class org.boxutil.util.CommonUtil
- pad - Variable in class org.boxutil.units.standard.entity.TextFieldEntity.TextData
- PASS_SHADING_FLAG - Static variable in class org.boxutil.define.BoxDatabase
- PASS_SHADING_FLAG_DEFAULT - Static variable in class org.boxutil.define.BoxDatabase
- passShading - Variable in class org.boxutil.units.standard.attribute.CombatEntityMaterialData
-
The value
truefor pass shading in this frame, with ship weapon. - pauseOnce() - Method in interface org.boxutil.base.api.resource.StaticTrailTracker.Result
-
Prevents node spawn in current frame, and then next records will be a new trail segment.
- persistentMapping - Variable in class org.boxutil.units.standard.GPUMemoryPool
- persistentMappingAllow - Variable in class org.boxutil.define.struct.memorypool.GPUPoolBehavior
- PI_F - Static variable in class org.boxutil.util.TrigUtil
- PI_HALF_F - Static variable in class org.boxutil.util.TrigUtil
- PI2_F - Static variable in class org.boxutil.util.TrigUtil
- pickColor_RGBA8_A() - Method in class org.boxutil.units.standard.attribute.NodeData
- pickColor_RGBA8_B() - Method in class org.boxutil.units.standard.attribute.NodeData
- pickColorPackage_int32() - Method in class org.boxutil.units.standard.entity.TextFieldEntity.TextData
- pickColorPackage_vec4() - Method in class org.boxutil.units.standard.entity.TextFieldEntity.TextData
- pickDataPackage_vec4() - Method in interface org.boxutil.base.api.RenderDataAPI
-
Only for system rendering calls, not applicable to developer.
- pickDataPackage_vec4() - Method in class org.boxutil.base.BaseIlluminantData
- pickDataPackage_vec4() - Method in class org.boxutil.base.BaseRenderData
-
Only for system rendering calls, not applicable to developer.
- pickDataPackage_vec4() - Method in class org.boxutil.units.standard.entity.CommonEntity
- pickDataPackage_vec4() - Method in class org.boxutil.units.standard.entity.DistortionEntity
- pickDataPackage_vec4() - Method in class org.boxutil.units.standard.entity.FlareEntity
- pickFontStylePart() - Method in class org.boxutil.units.standard.entity.TextFieldEntity.TextData
- pickModelMatrixPackage_mat4() - Method in interface org.boxutil.base.api.RenderDataAPI
-
Only for system rendering calls, not applicable to developer.
- pickModelMatrixPackage_mat4() - Method in class org.boxutil.base.BaseRenderData
-
Only for system rendering calls, not applicable to developer.
- pickPrimeMatrixPackage_mat4() - Method in interface org.boxutil.base.api.RenderDataAPI
-
Only for system rendering calls, not applicable to developer.
- pickPrimeMatrixPackage_mat4() - Method in class org.boxutil.base.BaseRenderData
-
Only for system rendering calls, not applicable to developer.
- POINT_LIGHT - Enum constant in enum class org.boxutil.define.DirectEntityType
- pointAtFront(Vector2f, CombatEntityAPI) - Static method in class org.boxutil.util.CalculateUtil
- pointAtFront(Vector2f, Vector2f) - Static method in class org.boxutil.util.CalculateUtil
- pointAtRight(Vector2f, CombatEntityAPI) - Static method in class org.boxutil.util.CalculateUtil
- pointAtRight(Vector2f, Vector2f) - Static method in class org.boxutil.util.CalculateUtil
- PointLight - Class in org.boxutil.units.standard.light
-
For most usage scenarios.
- PointLight() - Constructor for class org.boxutil.units.standard.light.PointLight
- PointObject - Class in org.boxutil.units.standard.misc
-
Vertices: vec2(0.0)
- PointObject() - Constructor for class org.boxutil.units.standard.misc.PointObject
- pointRadiansRotateTranslate(Vector2f, float, Vector2f, Vector2f) - Static method in class org.boxutil.util.TransformUtil
-
Rotate then translate.
- pointRotateTranslate(Vector2f, float, Vector2f, Vector2f) - Static method in class org.boxutil.util.TransformUtil
-
Rotate then translate.
- pointTranslateRadiansRotate(Vector2f, float, Vector2f, Vector2f) - Static method in class org.boxutil.util.TransformUtil
-
Translate then rotate.
- pointTranslateRotate(Vector2f, float, Vector2f, Vector2f) - Static method in class org.boxutil.util.TransformUtil
-
Translate then rotate.
- poolGPULock() - Method in class org.boxutil.units.standard.GPUMemoryPool
- primeMatBuffer - Variable in class org.boxutil.base.BaseRenderData
- primeMatrix - Variable in class org.boxutil.base.BaseRenderData
- primeMatrixState - Variable in class org.boxutil.base.BaseRenderData
- print() - Method in class org.boxutil.define.BoxDatabase.CLState
- print() - Method in class org.boxutil.define.BoxDatabase.GLState
- printThrowable(Class, String, Throwable) - Static method in class org.boxutil.util.CommonUtil
- printThrowable(Logger, String, Throwable) - Static method in class org.boxutil.util.CommonUtil
- printThrowable(Logger, Level, String, Throwable) - Static method in class org.boxutil.util.CommonUtil
- processBreak(byte, int, boolean, char, int, float, float) - Method in interface org.boxutil.base.api.resource.TextSubmitFeedbackAPI
-
When not-any space that draw current character.
- processText(byte, int, char, boolean, boolean, int, float, float, float, byte, byte, byte, byte, byte) - Method in interface org.boxutil.base.api.resource.TextSubmitFeedbackAPI
- program - Variable in class org.boxutil.base.BaseKernelData
- PROJ_bodyColor - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
-
The value
nullfor no illuminant spawn this frame. - PROJ_bodyRadius - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
-
The value less than or equals
0.0ffor no illuminant spawn this frame. - PROJ_hitColor - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
-
The value
nullfor no illuminant spawn when the projectile did damage. - PROJ_hitDuration - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
-
The value less than or equals
0.0ffor no illuminant spawn when the projectile did damage. - PROJ_hitRadius - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
-
The value less than or equals
0.0ffor no illuminant spawn when the projectile did damage. - PROJ_spawnColor - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
-
The value
nullfor no illuminant spawn when the projectile spawn. - PROJ_spawnDuration - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
-
The value less than or equals
0.0ffor no illuminant spawn when the projectile spawn. - PROJ_spawnRadius - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
-
The value less than or equals
0.0ffor no illuminant spawn when the projectile spawn. - projectile - Variable in class org.boxutil.base.BaseProjectileTrailTracker
- ProjectileIlluminantData(byte[], byte[], byte[], float, float, float, float, float) - Constructor for class org.boxutil.manager.EntityShadingDataManager.ProjectileIlluminantData
- PublicFBO - Class in org.boxutil.units.standard.misc
-
Above 55.37MB cost in vRAM at 1920x1080.
- PublicFBO() - Constructor for class org.boxutil.units.standard.misc.PublicFBO
- putAutoGenNormal(int, int) - Static method in class org.boxutil.manager.TextureManager
- putBeamIlluminantData(String, EntityShadingDataManager.IsoIlluminantData) - Static method in class org.boxutil.manager.EntityShadingDataManager
- putBindingImageTexture(int, int, int) - Method in class org.boxutil.base.BaseShaderData
- putBindingImageTextureReadOnly(int, int, int) - Method in class org.boxutil.base.BaseShaderData
- putBindingImageTextureWriteOnly(int, int, int) - Method in class org.boxutil.base.BaseShaderData
- putBindless(int, long) - Method in class org.boxutil.base.BaseShaderData
- putBindless(int, LongBuffer) - Method in class org.boxutil.base.BaseShaderData
- putColorData(FloatBuffer, Vector4f, float) - Method in class org.boxutil.units.legacy.LegacyModelData
- putColorData(Vector4f, float) - Method in class org.boxutil.units.legacy.LegacyIlluminantObject
- putCustomTracker(String, BiFunction<DamagingProjectileAPI, StaticTrailData, StaticTrailTracker>) - Static method in class org.boxutil.manager.StaticTrailManager
- putDefaultTextureUnit(int, int) - Method in class org.boxutil.base.BaseShaderData
- putEngineIlluminantData(String, EntityShadingDataManager.IsoIlluminantData) - Static method in class org.boxutil.manager.EntityShadingDataManager
- putEntityTextureSet(String, EntityShadingDataManager.TextureSet) - Static method in class org.boxutil.manager.EntityShadingDataManager
- putFloat16(ShortBuffer, float) - Static method in class org.boxutil.util.CommonUtil
-
Just for fast, ignore special values.
- putFloat16(ShortBuffer, float...) - Static method in class org.boxutil.util.CommonUtil
-
Just for fast, ignore special values.
- putFont(String, FontMapData) - Static method in class org.boxutil.manager.FontDataManager
- putLegacyModelData(String, LegacyModelData) - Static method in class org.boxutil.manager.ModelManager
- putMissileTextureSet(String, EntityShadingDataManager.TextureSet) - Static method in class org.boxutil.manager.EntityShadingDataManager
- putNormalizedByte(ByteBuffer, float) - Static method in class org.boxutil.util.CommonUtil
- putNormalizedByte(ByteBuffer, float...) - Static method in class org.boxutil.util.CommonUtil
- putNormalizedUnsignedByte(ByteBuffer, float) - Static method in class org.boxutil.util.CommonUtil
- putNormalizedUnsignedByte(ByteBuffer, float...) - Static method in class org.boxutil.util.CommonUtil
- putPackingBytes(FloatBuffer, byte[], byte[], byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
- putPackingBytes(FloatBuffer, byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
- putPackingBytes(FloatBuffer, int, byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
- putPackingBytes(IntBuffer, byte[], byte[], byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
- putPackingBytes(IntBuffer, byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
- putPackingBytes(IntBuffer, int, byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
- putPackingBytes(ShortBuffer, byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
- putPackingBytes(ShortBuffer, byte, byte) - Static method in class org.boxutil.util.CommonUtil
- putPackingBytes(ShortBuffer, int, byte, byte) - Static method in class org.boxutil.util.CommonUtil
- putProjectileIlluminantData(String, EntityShadingDataManager.ProjectileIlluminantData) - Static method in class org.boxutil.manager.EntityShadingDataManager
- putShaderTexture() - Method in class org.boxutil.units.standard.attribute.MaterialData
- putShaderTextures() - Method in class org.boxutil.units.standard.entity.TextFieldEntity
- putShaderTrailData() - Method in class org.boxutil.units.standard.entity.TrailEntity
- putTBNShaderData() - Method in class org.boxutil.units.standard.attribute.ModelData
- putTexture(String, int) - Static method in class org.boxutil.manager.TextureManager
- putTrailData(StaticTrailData) - Static method in class org.boxutil.manager.StaticTrailManager
- putTrailDataConfig(String, String) - Static method in class org.boxutil.manager.StaticTrailManager
- putUniformSubroutine(int, int, int) - Method in class org.boxutil.base.BaseShaderData
- putUniformSubroutines(int, int...) - Method in class org.boxutil.base.BaseShaderData
- putUniformSubroutines(int, int, int...) - Method in class org.boxutil.base.BaseShaderData
- putUniformTexture1D(int, int) - Method in class org.boxutil.base.BaseShaderData
- putUniformTexture1D(int, int, int) - Method in class org.boxutil.base.BaseShaderData
- putUniformTexture2D(int, int) - Method in class org.boxutil.base.BaseShaderData
- putUniformTexture2D(int, int, int) - Method in class org.boxutil.base.BaseShaderData
- putUniformTexture3D(int, int) - Method in class org.boxutil.base.BaseShaderData
- putUniformTexture3D(int, int, int) - Method in class org.boxutil.base.BaseShaderData
- putUniformTextureBuffer(int, int) - Method in class org.boxutil.base.BaseShaderData
- putUniformTextureBuffer(int, int, int) - Method in class org.boxutil.base.BaseShaderData
- putWeaponCoverTextureSet(String, byte, WeaponAPI.WeaponSize, EntityShadingDataManager.TextureSet) - Static method in class org.boxutil.manager.EntityShadingDataManager
- putWeaponTextureSet(String, byte, EntityShadingDataManager.TextureSet) - Static method in class org.boxutil.manager.EntityShadingDataManager
All Classes and Interfaces|All Packages|Constant Field Values