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All Classes and Interfaces|All Packages|Constant Field Values

P

packingBytesToFloat(byte[], byte[], byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
 
packingBytesToFloat(byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
 
packingBytesToInt(byte[], byte[], byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
 
packingBytesToInt(byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
 
packingBytesToShort(byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
 
packingBytesToShort(byte, byte) - Static method in class org.boxutil.util.CommonUtil
 
pad - Variable in class org.boxutil.units.standard.entity.TextFieldEntity.TextData
 
PASS_SHADING_FLAG - Static variable in class org.boxutil.define.BoxDatabase
 
PASS_SHADING_FLAG_DEFAULT - Static variable in class org.boxutil.define.BoxDatabase
 
passShading - Variable in class org.boxutil.units.standard.attribute.CombatEntityMaterialData
The value true for pass shading in this frame, with ship weapon.
pauseOnce() - Method in interface org.boxutil.base.api.resource.StaticTrailTracker.Result
Prevents node spawn in current frame, and then next records will be a new trail segment.
persistentMapping - Variable in class org.boxutil.units.standard.GPUMemoryPool
 
persistentMappingAllow - Variable in class org.boxutil.define.struct.memorypool.GPUPoolBehavior
 
PI_F - Static variable in class org.boxutil.util.TrigUtil
 
PI_HALF_F - Static variable in class org.boxutil.util.TrigUtil
 
PI2_F - Static variable in class org.boxutil.util.TrigUtil
 
pickColor_RGBA8_A() - Method in class org.boxutil.units.standard.attribute.NodeData
 
pickColor_RGBA8_B() - Method in class org.boxutil.units.standard.attribute.NodeData
 
pickColorPackage_int32() - Method in class org.boxutil.units.standard.entity.TextFieldEntity.TextData
 
pickColorPackage_vec4() - Method in class org.boxutil.units.standard.entity.TextFieldEntity.TextData
 
pickDataPackage_vec4() - Method in interface org.boxutil.base.api.RenderDataAPI
Only for system rendering calls, not applicable to developer.
pickDataPackage_vec4() - Method in class org.boxutil.base.BaseIlluminantData
 
pickDataPackage_vec4() - Method in class org.boxutil.base.BaseRenderData
Only for system rendering calls, not applicable to developer.
pickDataPackage_vec4() - Method in class org.boxutil.units.standard.entity.CommonEntity
 
pickDataPackage_vec4() - Method in class org.boxutil.units.standard.entity.DistortionEntity
 
pickDataPackage_vec4() - Method in class org.boxutil.units.standard.entity.FlareEntity
 
pickFontStylePart() - Method in class org.boxutil.units.standard.entity.TextFieldEntity.TextData
 
pickModelMatrixPackage_mat4() - Method in interface org.boxutil.base.api.RenderDataAPI
Only for system rendering calls, not applicable to developer.
pickModelMatrixPackage_mat4() - Method in class org.boxutil.base.BaseRenderData
Only for system rendering calls, not applicable to developer.
pickPrimeMatrixPackage_mat4() - Method in interface org.boxutil.base.api.RenderDataAPI
Only for system rendering calls, not applicable to developer.
pickPrimeMatrixPackage_mat4() - Method in class org.boxutil.base.BaseRenderData
Only for system rendering calls, not applicable to developer.
POINT_LIGHT - Enum constant in enum class org.boxutil.define.DirectEntityType
 
pointAtFront(Vector2f, CombatEntityAPI) - Static method in class org.boxutil.util.CalculateUtil
 
pointAtFront(Vector2f, Vector2f) - Static method in class org.boxutil.util.CalculateUtil
 
pointAtRight(Vector2f, CombatEntityAPI) - Static method in class org.boxutil.util.CalculateUtil
 
pointAtRight(Vector2f, Vector2f) - Static method in class org.boxutil.util.CalculateUtil
 
PointLight - Class in org.boxutil.units.standard.light
For most usage scenarios.
PointLight() - Constructor for class org.boxutil.units.standard.light.PointLight
 
PointObject - Class in org.boxutil.units.standard.misc
Vertices: vec2(0.0)
PointObject() - Constructor for class org.boxutil.units.standard.misc.PointObject
 
pointRadiansRotateTranslate(Vector2f, float, Vector2f, Vector2f) - Static method in class org.boxutil.util.TransformUtil
Rotate then translate.
pointRotateTranslate(Vector2f, float, Vector2f, Vector2f) - Static method in class org.boxutil.util.TransformUtil
Rotate then translate.
pointTranslateRadiansRotate(Vector2f, float, Vector2f, Vector2f) - Static method in class org.boxutil.util.TransformUtil
Translate then rotate.
pointTranslateRotate(Vector2f, float, Vector2f, Vector2f) - Static method in class org.boxutil.util.TransformUtil
Translate then rotate.
poolGPULock() - Method in class org.boxutil.units.standard.GPUMemoryPool
 
primeMatBuffer - Variable in class org.boxutil.base.BaseRenderData
 
primeMatrix - Variable in class org.boxutil.base.BaseRenderData
 
primeMatrixState - Variable in class org.boxutil.base.BaseRenderData
 
print() - Method in class org.boxutil.define.BoxDatabase.CLState
 
print() - Method in class org.boxutil.define.BoxDatabase.GLState
 
printThrowable(Class, String, Throwable) - Static method in class org.boxutil.util.CommonUtil
 
printThrowable(Logger, String, Throwable) - Static method in class org.boxutil.util.CommonUtil
 
printThrowable(Logger, Level, String, Throwable) - Static method in class org.boxutil.util.CommonUtil
 
processBreak(byte, int, boolean, char, int, float, float) - Method in interface org.boxutil.base.api.resource.TextSubmitFeedbackAPI
When not-any space that draw current character.
processText(byte, int, char, boolean, boolean, int, float, float, float, byte, byte, byte, byte, byte) - Method in interface org.boxutil.base.api.resource.TextSubmitFeedbackAPI
 
program - Variable in class org.boxutil.base.BaseKernelData
 
PROJ_bodyColor - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
The value null for no illuminant spawn this frame.
PROJ_bodyRadius - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
The value less than or equals 0.0f for no illuminant spawn this frame.
PROJ_hitColor - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
The value null for no illuminant spawn when the projectile did damage.
PROJ_hitDuration - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
The value less than or equals 0.0f for no illuminant spawn when the projectile did damage.
PROJ_hitRadius - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
The value less than or equals 0.0f for no illuminant spawn when the projectile did damage.
PROJ_spawnColor - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
The value null for no illuminant spawn when the projectile spawn.
PROJ_spawnDuration - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
The value less than or equals 0.0f for no illuminant spawn when the projectile spawn.
PROJ_spawnRadius - Variable in class org.boxutil.units.standard.attribute.CombatEntityIlluminantData
The value less than or equals 0.0f for no illuminant spawn when the projectile spawn.
projectile - Variable in class org.boxutil.base.BaseProjectileTrailTracker
 
ProjectileIlluminantData(byte[], byte[], byte[], float, float, float, float, float) - Constructor for class org.boxutil.manager.EntityShadingDataManager.ProjectileIlluminantData
 
PublicFBO - Class in org.boxutil.units.standard.misc
Above 55.37MB cost in vRAM at 1920x1080.
PublicFBO() - Constructor for class org.boxutil.units.standard.misc.PublicFBO
 
putAutoGenNormal(int, int) - Static method in class org.boxutil.manager.TextureManager
 
putBeamIlluminantData(String, EntityShadingDataManager.IsoIlluminantData) - Static method in class org.boxutil.manager.EntityShadingDataManager
 
putBindingImageTexture(int, int, int) - Method in class org.boxutil.base.BaseShaderData
 
putBindingImageTextureReadOnly(int, int, int) - Method in class org.boxutil.base.BaseShaderData
 
putBindingImageTextureWriteOnly(int, int, int) - Method in class org.boxutil.base.BaseShaderData
 
putBindless(int, long) - Method in class org.boxutil.base.BaseShaderData
 
putBindless(int, LongBuffer) - Method in class org.boxutil.base.BaseShaderData
 
putColorData(FloatBuffer, Vector4f, float) - Method in class org.boxutil.units.legacy.LegacyModelData
 
putColorData(Vector4f, float) - Method in class org.boxutil.units.legacy.LegacyIlluminantObject
 
putCustomTracker(String, BiFunction<DamagingProjectileAPI, StaticTrailData, StaticTrailTracker>) - Static method in class org.boxutil.manager.StaticTrailManager
 
putDefaultTextureUnit(int, int) - Method in class org.boxutil.base.BaseShaderData
 
putEngineIlluminantData(String, EntityShadingDataManager.IsoIlluminantData) - Static method in class org.boxutil.manager.EntityShadingDataManager
 
putEntityTextureSet(String, EntityShadingDataManager.TextureSet) - Static method in class org.boxutil.manager.EntityShadingDataManager
 
putFloat16(ShortBuffer, float) - Static method in class org.boxutil.util.CommonUtil
Just for fast, ignore special values.
putFloat16(ShortBuffer, float...) - Static method in class org.boxutil.util.CommonUtil
Just for fast, ignore special values.
putFont(String, FontMapData) - Static method in class org.boxutil.manager.FontDataManager
 
putLegacyModelData(String, LegacyModelData) - Static method in class org.boxutil.manager.ModelManager
 
putMissileTextureSet(String, EntityShadingDataManager.TextureSet) - Static method in class org.boxutil.manager.EntityShadingDataManager
 
putNormalizedByte(ByteBuffer, float) - Static method in class org.boxutil.util.CommonUtil
 
putNormalizedByte(ByteBuffer, float...) - Static method in class org.boxutil.util.CommonUtil
 
putNormalizedUnsignedByte(ByteBuffer, float) - Static method in class org.boxutil.util.CommonUtil
 
putNormalizedUnsignedByte(ByteBuffer, float...) - Static method in class org.boxutil.util.CommonUtil
 
putPackingBytes(FloatBuffer, byte[], byte[], byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
 
putPackingBytes(FloatBuffer, byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
 
putPackingBytes(FloatBuffer, int, byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
 
putPackingBytes(IntBuffer, byte[], byte[], byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
 
putPackingBytes(IntBuffer, byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
 
putPackingBytes(IntBuffer, int, byte, byte, byte, byte) - Static method in class org.boxutil.util.CommonUtil
 
putPackingBytes(ShortBuffer, byte[], byte[]) - Static method in class org.boxutil.util.CommonUtil
 
putPackingBytes(ShortBuffer, byte, byte) - Static method in class org.boxutil.util.CommonUtil
 
putPackingBytes(ShortBuffer, int, byte, byte) - Static method in class org.boxutil.util.CommonUtil
 
putProjectileIlluminantData(String, EntityShadingDataManager.ProjectileIlluminantData) - Static method in class org.boxutil.manager.EntityShadingDataManager
 
putShaderTexture() - Method in class org.boxutil.units.standard.attribute.MaterialData
 
putShaderTextures() - Method in class org.boxutil.units.standard.entity.TextFieldEntity
 
putShaderTrailData() - Method in class org.boxutil.units.standard.entity.TrailEntity
 
putTBNShaderData() - Method in class org.boxutil.units.standard.attribute.ModelData
 
putTexture(String, int) - Static method in class org.boxutil.manager.TextureManager
 
putTrailData(StaticTrailData) - Static method in class org.boxutil.manager.StaticTrailManager
 
putTrailDataConfig(String, String) - Static method in class org.boxutil.manager.StaticTrailManager
 
putUniformSubroutine(int, int, int) - Method in class org.boxutil.base.BaseShaderData
 
putUniformSubroutines(int, int...) - Method in class org.boxutil.base.BaseShaderData
 
putUniformSubroutines(int, int, int...) - Method in class org.boxutil.base.BaseShaderData
 
putUniformTexture1D(int, int) - Method in class org.boxutil.base.BaseShaderData
 
putUniformTexture1D(int, int, int) - Method in class org.boxutil.base.BaseShaderData
 
putUniformTexture2D(int, int) - Method in class org.boxutil.base.BaseShaderData
 
putUniformTexture2D(int, int, int) - Method in class org.boxutil.base.BaseShaderData
 
putUniformTexture3D(int, int) - Method in class org.boxutil.base.BaseShaderData
 
putUniformTexture3D(int, int, int) - Method in class org.boxutil.base.BaseShaderData
 
putUniformTextureBuffer(int, int) - Method in class org.boxutil.base.BaseShaderData
 
putUniformTextureBuffer(int, int, int) - Method in class org.boxutil.base.BaseShaderData
 
putWeaponCoverTextureSet(String, byte, WeaponAPI.WeaponSize, EntityShadingDataManager.TextureSet) - Static method in class org.boxutil.manager.EntityShadingDataManager
 
putWeaponTextureSet(String, byte, EntityShadingDataManager.TextureSet) - Static method in class org.boxutil.manager.EntityShadingDataManager
 
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All Classes and Interfaces|All Packages|Constant Field Values