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V

valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.Indirect
 
valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.PBO
 
valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.SSBO
 
valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.TBO
 
valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.TransformFB
 
valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.UBO
 
valid() - Static method in class org.boxutil.define.GLWrapper.Buffer
 
valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.VBO
 
valid() - Static method in class org.boxutil.define.GLWrapper.Drawcall.MultiTex
 
valid() - Static method in class org.boxutil.define.GLWrapper.FBO
 
valid() - Static method in class org.boxutil.define.GLWrapper.Shader.Comp
 
valid() - Static method in class org.boxutil.define.GLWrapper.Shader.Frag
 
valid() - Static method in class org.boxutil.define.GLWrapper.Shader.Geom
 
valid() - Static method in class org.boxutil.define.GLWrapper.Shader.Tess
 
valid() - Static method in class org.boxutil.define.GLWrapper.Shader
Also within GLWrapper.Shader.Vert.valid() and GLWrapper.Shader.Frag.valid(), and glsl 110 supported at least.
valid() - Static method in class org.boxutil.define.GLWrapper.Shader.Vert
For data configuration: checkout GLWrapper.VAO.valid_Attrib()
valid() - Static method in class org.boxutil.define.GLWrapper.Texture.Bindless
 
valid() - Static method in class org.boxutil.define.GLWrapper.Texture.Compressed
 
valid() - Static method in class org.boxutil.define.GLWrapper.VAO
 
valid_AdjacencyMode() - Static method in class org.boxutil.define.GLWrapper.Drawcall
GL32.GL_LINES_ADJACENCY
valid_Barrier() - Static method in class org.boxutil.define.GLWrapper.Operation.Sync
GL42.glMemoryBarrier(int)
valid_BarrierRegion() - Static method in class org.boxutil.define.GLWrapper.Operation.Sync
GL45.glMemoryBarrierByRegion(int)
valid_BindingDivisor() - Static method in class org.boxutil.define.GLWrapper.VAO
GL43.glBindVertexBuffer(int, int, long, int)
valid_BindRange() - Static method in class org.boxutil.define.GLWrapper.Buffer
GL30.glBindBufferRange(int, int, int, long, long)
valid_BlendColor() - Static method in class org.boxutil.define.GLWrapper.Operation
GL14.glBlendColor(float, float, float, float)
valid_BlendEquation() - Static method in class org.boxutil.define.GLWrapper.Operation
GL14.glBlendEquation(int)
valid_BlendEquationSeparate() - Static method in class org.boxutil.define.GLWrapper.Operation
GL20.glBlendEquationSeparate(int, int)
valid_BlendFuncSeparate() - Static method in class org.boxutil.define.GLWrapper.Operation
GL14.glBlendFuncSeparate(int, int, int, int)
valid_BlendIndexed() - Static method in class org.boxutil.define.GLWrapper.Operation
GL40.glBlendFunci(int, int, int)
valid_Blit() - Static method in class org.boxutil.define.GLWrapper.FBO
GL30.glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int)
valid_BoolI_IntI() - Static method in class org.boxutil.define.GLWrapper.Operation.Get
GL30.glGetInteger(int, int)
valid_BorderClamp() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_BoxUtilBase() - Static method in class org.boxutil.define.GLWrapper.FBO
valid() && valid_DepthFormat() && valid_DepthStencilFormat() && valid_DepthStencilAttachment() && valid_Blit()
valid_BPTC() - Static method in class org.boxutil.define.GLWrapper.Texture.Compressed
BC6H/BC7
valid_BufferStorage() - Static method in class org.boxutil.define.GLWrapper.Buffer
GL44.glBufferStorage(int, java.nio.ByteBuffer, int)
valid_Clear() - Static method in class org.boxutil.define.GLWrapper.FBO
GL30.glClearBuffer(int, int, IntBuffer)
valid_ClearBuffer() - Static method in class org.boxutil.define.GLWrapper.Buffer
GL43.glClearBufferData(int, int, int, int, ByteBuffer)
valid_ClearTex() - Static method in class org.boxutil.define.GLWrapper.Texture
GL44.glClearTexImage(int, int, int, int, ByteBuffer)
valid_ColorBufferFloat() - Static method in class org.boxutil.define.GLWrapper.FBO
GL30.glClampColor(int, int)
valid_ColorMaskIndexed() - Static method in class org.boxutil.define.GLWrapper.Operation
GL30.glColorMaski(int, boolean, boolean, boolean, boolean)
valid_CopyBuffer() - Static method in class org.boxutil.define.GLWrapper.Buffer
GL31.glCopyBufferSubData(int, int, long, long, long)
valid_CopyImage() - Static method in class org.boxutil.define.GLWrapper.Texture
GL43.glCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int)
valid_CubeMap() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_CubeMapArray() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_DepthBufferFloat() - Static method in class org.boxutil.define.GLWrapper.FBO
GL30.GL_DEPTH_COMPONENT32F
valid_DepthClamp() - Static method in class org.boxutil.define.GLWrapper.Operation
GL32.GL_DEPTH_CLAMP
valid_DepthFormat() - Static method in class org.boxutil.define.GLWrapper.FBO
GL14.GL_DEPTH_COMPONENT16
valid_DepthStencilAttachment() - Static method in class org.boxutil.define.GLWrapper.FBO
GL30.GL_DEPTH_STENCIL_ATTACHMENT
valid_DepthStencilFormat() - Static method in class org.boxutil.define.GLWrapper.FBO
GL30.GL_UNSIGNED_INT_24_8
valid_DoubleAttrib() - Static method in class org.boxutil.define.GLWrapper.VAO
GL41.glVertexAttribLPointer(int, int, int, long)
valid_DrawElementsBase() - Static method in class org.boxutil.define.GLWrapper.Drawcall
GL32.glDrawElementsBaseVertex(int, int, int, long, int)
valid_DrawRangeElements() - Static method in class org.boxutil.define.GLWrapper.Drawcall
GL12.glDrawRangeElements(int, int, int, int, int, long)
valid_DualSource() - Static method in class org.boxutil.define.GLWrapper.Shader.Frag
GL33.glBindFragDataLocationIndexed(int, int, int, ByteBuffer)
valid_EnableIndexed() - Static method in class org.boxutil.define.GLWrapper.Operation
GL30.glEnablei(int, int)
valid_FB2() - Static method in class org.boxutil.define.GLWrapper.Buffer.TransformFB
GL40.glBindTransformFeedback(int, int)
valid_FP16() - Static method in class org.boxutil.define.GLWrapper.DataType
 
valid_FpIndexed() - Static method in class org.boxutil.define.GLWrapper.Operation.Get
GL41.glGetFloat(int, int)
valid_FragLocation() - Static method in class org.boxutil.define.GLWrapper.Shader.Frag
GL30.glBindFragDataLocation(int, int, ByteBuffer)
valid_ImageLoadStore() - Static method in class org.boxutil.define.GLWrapper.Texture
GL42.glBindImageTexture(int, int, int, boolean, int, int, int)
valid_Include() - Static method in class org.boxutil.define.GLWrapper.Shader
Still recommended to use String.replace(CharSequence, CharSequence) even if it was valid.
valid_IndirectDraw() - Static method in class org.boxutil.define.GLWrapper.Drawcall
GL40.glDrawArraysIndirect(int, long)
valid_IndirectMultiDraw() - Static method in class org.boxutil.define.GLWrapper.Drawcall
GL43.glMultiDrawArraysIndirect(int, long, int, int)
valid_InstancedDraw() - Static method in class org.boxutil.define.GLWrapper.Buffer.TransformFB
GL42.glDrawTransformFeedbackInstanced(int, int, int)
valid_InstancedDraw() - Static method in class org.boxutil.define.GLWrapper.Drawcall
GL31.glDrawArraysInstanced(int, int, int, int)
valid_InstancedDrawBase() - Static method in class org.boxutil.define.GLWrapper.Drawcall
GL42.glDrawArraysInstancedBaseInstance(int, int, int, int, int)
valid_Int64() - Static method in class org.boxutil.define.GLWrapper.Operation.Get
GL32.glGetInteger64(int)
valid_Int64Vec() - Static method in class org.boxutil.define.GLWrapper.Operation.Get
GL32.glGetInteger64(int, int, LongBuffer)
valid_IntAttrib() - Static method in class org.boxutil.define.GLWrapper.VAO
GL30.glVertexAttribIPointer(int, int, int, int, long)
valid_Invalidate() - Static method in class org.boxutil.define.GLWrapper.Buffer
GL43.glInvalidateBufferData(int)
valid_Invalidate() - Static method in class org.boxutil.define.GLWrapper.FBO
GL43.glInvalidateFramebuffer(int, IntBuffer)
valid_Invalidate() - Static method in class org.boxutil.define.GLWrapper.Texture
GL43.glInvalidateTexImage(int, int)
valid_MapRange() - Static method in class org.boxutil.define.GLWrapper.Buffer
GL30.glMapBufferRange(int, long, long, int, ByteBuffer)
valid_MirroredRepeat() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_MultiBind() - Static method in class org.boxutil.define.GLWrapper.Buffer
GL44.glBindBuffersBase(int, int, int, IntBuffer)
valid_MultiBind() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_MultiBind() - Static method in class org.boxutil.define.GLWrapper.VAO
GL44.glBindVertexBuffers(int, int, IntBuffer, PointerBuffer, IntBuffer)
valid_MultiDraw() - Static method in class org.boxutil.define.GLWrapper.Drawcall
GL14.glMultiDrawArrays(int, IntBuffer, IntBuffer)
valid_Multisample() - Static method in class org.boxutil.define.GLWrapper.Operation
GL13.glSampleCoverage(float, boolean)
valid_MultisampleRBO() - Static method in class org.boxutil.define.GLWrapper.FBO
GL30.glRenderbufferStorageMultisample(int, int, int, int, int)
valid_MultisampleTex() - Static method in class org.boxutil.define.GLWrapper.FBO
GL32.glTexImage2DMultisample(int, int, int, int, int, boolean)
valid_MultisampleTexStorage() - Static method in class org.boxutil.define.GLWrapper.FBO
GL43.glTexStorage2DMultisample(int, int, int, int, int, boolean)
valid_NoAttachments() - Static method in class org.boxutil.define.GLWrapper.FBO
GL43.glFramebufferParameteri(int, int, int)
valid_NPOT() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_PrimitiveRestart() - Static method in class org.boxutil.define.GLWrapper.Drawcall
GL31.glPrimitiveRestartIndex(int)
valid_ProgramParameter() - Static method in class org.boxutil.define.GLWrapper.Shader
Valid when OpenGL41/GL_ARB_separate_shader_objects supported, or ARB_geometry_shader4/EXT_geometry_shader4 supported.
valid_ProgramUniform() - Static method in class org.boxutil.define.GLWrapper.Shader
Set shader program's uniform directly without GL20.glUseProgram(int).
valid_ProgramUniformDouble() - Static method in class org.boxutil.define.GLWrapper.Shader
Set shader program's uniform directly without GL20.glUseProgram(int).
valid_ProvokingVertex() - Static method in class org.boxutil.define.GLWrapper.Drawcall
GL32.glProvokingVertex(int)
valid_R11F_G11F_B10F() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_RectangularMatrix() - Static method in class org.boxutil.define.GLWrapper.Shader
The Uniform type: mat2x3, mat2x4, mat3x2, mat3x4, mat4x2, mat4x3
valid_RGB10_A2UI() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_RGB565() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_RGB9_E5() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_RGTC() - Static method in class org.boxutil.define.GLWrapper.Texture.Compressed
 
valid_SeamlessCubeMap() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_SeamlessCubeMapPerTex() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_SRGB() - Static method in class org.boxutil.define.GLWrapper.FBO
GL30.GL_FRAMEBUFFER_SRGB
valid_SRGB() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_SRGB_TC() - Static method in class org.boxutil.define.GLWrapper.Texture.Compressed
 
valid_StreamDraw() - Static method in class org.boxutil.define.GLWrapper.Buffer.TransformFB
GL40.glDrawTransformFeedbackStream(int, int, int)
valid_StringI() - Static method in class org.boxutil.define.GLWrapper.Operation.Get
GL30.glGetStringi(int, int)
valid_Subroutine() - Static method in class org.boxutil.define.GLWrapper.Shader
 
valid_Sync() - Static method in class org.boxutil.define.GLWrapper.Operation.Sync
GL32.glFenceSync(int, int)
valid_TexArray() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_TexBufferRange() - Static method in class org.boxutil.define.GLWrapper.Buffer.TBO
GL43.glTexBufferRange(int, int, int, long, long)
valid_TexFloat() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_TexInt() - Static method in class org.boxutil.define.GLWrapper.Texture
Also included R16F, R326F, RG16F, RG32F
valid_TexRectangle() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_TexSnorm() - Static method in class org.boxutil.define.GLWrapper.Texture
 
valid_TexStorage() - Static method in class org.boxutil.define.GLWrapper.Texture
GL42.glTexStorage1D(int, int, int, int)
valid_TextureBarrier() - Static method in class org.boxutil.define.GLWrapper.Operation.Sync
GL45.glTextureBarrier()
valid_TextureCast() - Static method in class org.boxutil.define.GLWrapper.FBO
GL32.glFramebufferTexture(int, int, int, int)
valid_TextureLayer() - Static method in class org.boxutil.define.GLWrapper.FBO
GL30.glFramebufferTextureLayer(int, int, int, int, int)
valid_TexView() - Static method in class org.boxutil.define.GLWrapper.Texture
GL43.glTextureView(int, int, int, int, int, int, int, int)
valid_UniformDouble() - Static method in class org.boxutil.define.GLWrapper.Shader
 
valid_UniformUint() - Static method in class org.boxutil.define.GLWrapper.Shader
Unsigned integer.
valid_VertexDivisor() - Static method in class org.boxutil.define.GLWrapper.VAO
GL33.glVertexAttribDivisor(int, int)
valueOf(String) - Static method in enum class org.boxutil.config.BoxConfigGUI.GUIState
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class org.boxutil.define.DirectEntityType
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class org.boxutil.define.InstanceType
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class org.boxutil.define.LayeredEntityType
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class org.boxutil.manager.EntityShadingDataManager.WeaponPartType
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class org.boxutil.units.standard.entity.TextFieldEntity.Alignment
Returns the enum constant of this class with the specified name.
values() - Static method in enum class org.boxutil.config.BoxConfigGUI.GUIState
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class org.boxutil.define.DirectEntityType
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class org.boxutil.define.InstanceType
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class org.boxutil.define.LayeredEntityType
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class org.boxutil.manager.EntityShadingDataManager.WeaponPartType
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class org.boxutil.units.standard.entity.TextFieldEntity.Alignment
Returns an array containing the constants of this enum class, in the order they are declared.
velocity - Variable in class org.boxutil.units.standard.attribute.Instance2Data
 
velocity - Variable in class org.boxutil.units.standard.attribute.Instance3Data
 
velocityForForward - Variable in class org.boxutil.define.struct.statictrail.StaticTrailData
 
velocityInRange - Variable in class org.boxutil.define.struct.statictrail.StaticTrailData
 
velocityOutRange - Variable in class org.boxutil.define.struct.statictrail.StaticTrailData
 
vertexBuffer - Variable in class org.boxutil.units.standard.misc.TextFieldObject
 
vertexCount - Variable in class org.boxutil.units.standard.misc.CurveObject
 
vertices - Variable in class org.boxutil.units.standard.misc.AtlasSprite
 
VERTICES - Static variable in class org.boxutil.units.standard.misc.LineObject
 
VERTICES - Static variable in class org.boxutil.units.standard.misc.PointObject
 
VERTICES - Static variable in class org.boxutil.units.standard.misc.QuadObject
 
VERTICES_COUNT - Static variable in class org.boxutil.units.standard.misc.LineObject
 
VERTICES_COUNT - Static variable in class org.boxutil.units.standard.misc.PointObject
 
VERTICES_COUNT - Static variable in class org.boxutil.units.standard.misc.QuadObject
 
verticesCount - Variable in class org.boxutil.units.legacy.LegacyModelData
 
volume - Variable in class org.boxutil.util.ShaderUtil.NormalMapGenParam
Nullable, {scale, blurStep(integer), applyStrength}, set null that disabled; the scale general value is 0.01~0.02 for generate.
volumeSmoothMix - Variable in class org.boxutil.util.ShaderUtil.NormalMapGenParam
Apply edge smooth to the 'bottom' and 'top' of volume map.
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All Classes and Interfaces|All Packages|Constant Field Values