Index
All Classes and Interfaces|All Packages|Constant Field Values
V
- valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.Indirect
- valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.PBO
- valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.SSBO
- valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.TBO
- valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.TransformFB
- valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.UBO
- valid() - Static method in class org.boxutil.define.GLWrapper.Buffer
- valid() - Static method in class org.boxutil.define.GLWrapper.Buffer.VBO
- valid() - Static method in class org.boxutil.define.GLWrapper.Drawcall.MultiTex
- valid() - Static method in class org.boxutil.define.GLWrapper.FBO
- valid() - Static method in class org.boxutil.define.GLWrapper.Shader.Comp
- valid() - Static method in class org.boxutil.define.GLWrapper.Shader.Frag
- valid() - Static method in class org.boxutil.define.GLWrapper.Shader.Geom
- valid() - Static method in class org.boxutil.define.GLWrapper.Shader.Tess
- valid() - Static method in class org.boxutil.define.GLWrapper.Shader
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Also within
GLWrapper.Shader.Vert.valid()andGLWrapper.Shader.Frag.valid(), and glsl 110 supported at least. - valid() - Static method in class org.boxutil.define.GLWrapper.Shader.Vert
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For data configuration: checkout
GLWrapper.VAO.valid_Attrib() - valid() - Static method in class org.boxutil.define.GLWrapper.Texture.Bindless
- valid() - Static method in class org.boxutil.define.GLWrapper.Texture.Compressed
- valid() - Static method in class org.boxutil.define.GLWrapper.VAO
- valid_AdjacencyMode() - Static method in class org.boxutil.define.GLWrapper.Drawcall
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GL32.GL_LINES_ADJACENCY - valid_Barrier() - Static method in class org.boxutil.define.GLWrapper.Operation.Sync
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GL42.glMemoryBarrier(int) - valid_BarrierRegion() - Static method in class org.boxutil.define.GLWrapper.Operation.Sync
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GL45.glMemoryBarrierByRegion(int) - valid_BindingDivisor() - Static method in class org.boxutil.define.GLWrapper.VAO
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GL43.glBindVertexBuffer(int, int, long, int) - valid_BindRange() - Static method in class org.boxutil.define.GLWrapper.Buffer
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GL30.glBindBufferRange(int, int, int, long, long) - valid_BlendColor() - Static method in class org.boxutil.define.GLWrapper.Operation
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GL14.glBlendColor(float, float, float, float) - valid_BlendEquation() - Static method in class org.boxutil.define.GLWrapper.Operation
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GL14.glBlendEquation(int) - valid_BlendEquationSeparate() - Static method in class org.boxutil.define.GLWrapper.Operation
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GL20.glBlendEquationSeparate(int, int) - valid_BlendFuncSeparate() - Static method in class org.boxutil.define.GLWrapper.Operation
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GL14.glBlendFuncSeparate(int, int, int, int) - valid_BlendIndexed() - Static method in class org.boxutil.define.GLWrapper.Operation
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GL40.glBlendFunci(int, int, int) - valid_Blit() - Static method in class org.boxutil.define.GLWrapper.FBO
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GL30.glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) - valid_BoolI_IntI() - Static method in class org.boxutil.define.GLWrapper.Operation.Get
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GL30.glGetInteger(int, int) - valid_BorderClamp() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_BoxUtilBase() - Static method in class org.boxutil.define.GLWrapper.FBO
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valid() && valid_DepthFormat() && valid_DepthStencilFormat() && valid_DepthStencilAttachment() && valid_Blit() - valid_BPTC() - Static method in class org.boxutil.define.GLWrapper.Texture.Compressed
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BC6H/BC7
- valid_BufferStorage() - Static method in class org.boxutil.define.GLWrapper.Buffer
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GL44.glBufferStorage(int, java.nio.ByteBuffer, int) - valid_Clear() - Static method in class org.boxutil.define.GLWrapper.FBO
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GL30.glClearBuffer(int, int, IntBuffer) - valid_ClearBuffer() - Static method in class org.boxutil.define.GLWrapper.Buffer
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GL43.glClearBufferData(int, int, int, int, ByteBuffer) - valid_ClearTex() - Static method in class org.boxutil.define.GLWrapper.Texture
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GL44.glClearTexImage(int, int, int, int, ByteBuffer) - valid_ColorBufferFloat() - Static method in class org.boxutil.define.GLWrapper.FBO
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GL30.glClampColor(int, int) - valid_ColorMaskIndexed() - Static method in class org.boxutil.define.GLWrapper.Operation
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GL30.glColorMaski(int, boolean, boolean, boolean, boolean) - valid_CopyBuffer() - Static method in class org.boxutil.define.GLWrapper.Buffer
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GL31.glCopyBufferSubData(int, int, long, long, long) - valid_CopyImage() - Static method in class org.boxutil.define.GLWrapper.Texture
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GL43.glCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int) - valid_CubeMap() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_CubeMapArray() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_DepthBufferFloat() - Static method in class org.boxutil.define.GLWrapper.FBO
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GL30.GL_DEPTH_COMPONENT32F - valid_DepthClamp() - Static method in class org.boxutil.define.GLWrapper.Operation
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GL32.GL_DEPTH_CLAMP - valid_DepthFormat() - Static method in class org.boxutil.define.GLWrapper.FBO
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GL14.GL_DEPTH_COMPONENT16 - valid_DepthStencilAttachment() - Static method in class org.boxutil.define.GLWrapper.FBO
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GL30.GL_DEPTH_STENCIL_ATTACHMENT - valid_DepthStencilFormat() - Static method in class org.boxutil.define.GLWrapper.FBO
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GL30.GL_UNSIGNED_INT_24_8 - valid_DoubleAttrib() - Static method in class org.boxutil.define.GLWrapper.VAO
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GL41.glVertexAttribLPointer(int, int, int, long) - valid_DrawElementsBase() - Static method in class org.boxutil.define.GLWrapper.Drawcall
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GL32.glDrawElementsBaseVertex(int, int, int, long, int) - valid_DrawRangeElements() - Static method in class org.boxutil.define.GLWrapper.Drawcall
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GL12.glDrawRangeElements(int, int, int, int, int, long) - valid_DualSource() - Static method in class org.boxutil.define.GLWrapper.Shader.Frag
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GL33.glBindFragDataLocationIndexed(int, int, int, ByteBuffer) - valid_EnableIndexed() - Static method in class org.boxutil.define.GLWrapper.Operation
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GL30.glEnablei(int, int) - valid_FB2() - Static method in class org.boxutil.define.GLWrapper.Buffer.TransformFB
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GL40.glBindTransformFeedback(int, int) - valid_FP16() - Static method in class org.boxutil.define.GLWrapper.DataType
- valid_FpIndexed() - Static method in class org.boxutil.define.GLWrapper.Operation.Get
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GL41.glGetFloat(int, int) - valid_FragLocation() - Static method in class org.boxutil.define.GLWrapper.Shader.Frag
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GL30.glBindFragDataLocation(int, int, ByteBuffer) - valid_ImageLoadStore() - Static method in class org.boxutil.define.GLWrapper.Texture
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GL42.glBindImageTexture(int, int, int, boolean, int, int, int) - valid_Include() - Static method in class org.boxutil.define.GLWrapper.Shader
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Still recommended to use
String.replace(CharSequence, CharSequence)even if it was valid. - valid_IndirectDraw() - Static method in class org.boxutil.define.GLWrapper.Drawcall
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GL40.glDrawArraysIndirect(int, long) - valid_IndirectMultiDraw() - Static method in class org.boxutil.define.GLWrapper.Drawcall
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GL43.glMultiDrawArraysIndirect(int, long, int, int) - valid_InstancedDraw() - Static method in class org.boxutil.define.GLWrapper.Buffer.TransformFB
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GL42.glDrawTransformFeedbackInstanced(int, int, int) - valid_InstancedDraw() - Static method in class org.boxutil.define.GLWrapper.Drawcall
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GL31.glDrawArraysInstanced(int, int, int, int) - valid_InstancedDrawBase() - Static method in class org.boxutil.define.GLWrapper.Drawcall
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GL42.glDrawArraysInstancedBaseInstance(int, int, int, int, int) - valid_Int64() - Static method in class org.boxutil.define.GLWrapper.Operation.Get
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GL32.glGetInteger64(int) - valid_Int64Vec() - Static method in class org.boxutil.define.GLWrapper.Operation.Get
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GL32.glGetInteger64(int, int, LongBuffer) - valid_IntAttrib() - Static method in class org.boxutil.define.GLWrapper.VAO
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GL30.glVertexAttribIPointer(int, int, int, int, long) - valid_Invalidate() - Static method in class org.boxutil.define.GLWrapper.Buffer
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GL43.glInvalidateBufferData(int) - valid_Invalidate() - Static method in class org.boxutil.define.GLWrapper.FBO
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GL43.glInvalidateFramebuffer(int, IntBuffer) - valid_Invalidate() - Static method in class org.boxutil.define.GLWrapper.Texture
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GL43.glInvalidateTexImage(int, int) - valid_MapRange() - Static method in class org.boxutil.define.GLWrapper.Buffer
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GL30.glMapBufferRange(int, long, long, int, ByteBuffer) - valid_MirroredRepeat() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_MultiBind() - Static method in class org.boxutil.define.GLWrapper.Buffer
-
GL44.glBindBuffersBase(int, int, int, IntBuffer) - valid_MultiBind() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_MultiBind() - Static method in class org.boxutil.define.GLWrapper.VAO
-
GL44.glBindVertexBuffers(int, int, IntBuffer, PointerBuffer, IntBuffer) - valid_MultiDraw() - Static method in class org.boxutil.define.GLWrapper.Drawcall
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GL14.glMultiDrawArrays(int, IntBuffer, IntBuffer) - valid_Multisample() - Static method in class org.boxutil.define.GLWrapper.Operation
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GL13.glSampleCoverage(float, boolean) - valid_MultisampleRBO() - Static method in class org.boxutil.define.GLWrapper.FBO
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GL30.glRenderbufferStorageMultisample(int, int, int, int, int) - valid_MultisampleTex() - Static method in class org.boxutil.define.GLWrapper.FBO
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GL32.glTexImage2DMultisample(int, int, int, int, int, boolean) - valid_MultisampleTexStorage() - Static method in class org.boxutil.define.GLWrapper.FBO
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GL43.glTexStorage2DMultisample(int, int, int, int, int, boolean) - valid_NoAttachments() - Static method in class org.boxutil.define.GLWrapper.FBO
-
GL43.glFramebufferParameteri(int, int, int) - valid_NPOT() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_PrimitiveRestart() - Static method in class org.boxutil.define.GLWrapper.Drawcall
-
GL31.glPrimitiveRestartIndex(int) - valid_ProgramParameter() - Static method in class org.boxutil.define.GLWrapper.Shader
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Valid when
OpenGL41/GL_ARB_separate_shader_objectssupported, orARB_geometry_shader4/EXT_geometry_shader4supported. - valid_ProgramUniform() - Static method in class org.boxutil.define.GLWrapper.Shader
-
Set shader program's uniform directly without
GL20.glUseProgram(int). - valid_ProgramUniformDouble() - Static method in class org.boxutil.define.GLWrapper.Shader
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Set shader program's uniform directly without
GL20.glUseProgram(int). - valid_ProvokingVertex() - Static method in class org.boxutil.define.GLWrapper.Drawcall
-
GL32.glProvokingVertex(int) - valid_R11F_G11F_B10F() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_RectangularMatrix() - Static method in class org.boxutil.define.GLWrapper.Shader
-
The Uniform type: mat2x3, mat2x4, mat3x2, mat3x4, mat4x2, mat4x3
- valid_RGB10_A2UI() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_RGB565() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_RGB9_E5() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_RGTC() - Static method in class org.boxutil.define.GLWrapper.Texture.Compressed
- valid_SeamlessCubeMap() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_SeamlessCubeMapPerTex() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_SRGB() - Static method in class org.boxutil.define.GLWrapper.FBO
-
GL30.GL_FRAMEBUFFER_SRGB - valid_SRGB() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_SRGB_TC() - Static method in class org.boxutil.define.GLWrapper.Texture.Compressed
- valid_StreamDraw() - Static method in class org.boxutil.define.GLWrapper.Buffer.TransformFB
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GL40.glDrawTransformFeedbackStream(int, int, int) - valid_StringI() - Static method in class org.boxutil.define.GLWrapper.Operation.Get
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GL30.glGetStringi(int, int) - valid_Subroutine() - Static method in class org.boxutil.define.GLWrapper.Shader
- valid_Sync() - Static method in class org.boxutil.define.GLWrapper.Operation.Sync
-
GL32.glFenceSync(int, int) - valid_TexArray() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_TexBufferRange() - Static method in class org.boxutil.define.GLWrapper.Buffer.TBO
-
GL43.glTexBufferRange(int, int, int, long, long) - valid_TexFloat() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_TexInt() - Static method in class org.boxutil.define.GLWrapper.Texture
-
Also included
R16F,R326F,RG16F,RG32F - valid_TexRectangle() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_TexSnorm() - Static method in class org.boxutil.define.GLWrapper.Texture
- valid_TexStorage() - Static method in class org.boxutil.define.GLWrapper.Texture
-
GL42.glTexStorage1D(int, int, int, int) - valid_TextureBarrier() - Static method in class org.boxutil.define.GLWrapper.Operation.Sync
-
GL45.glTextureBarrier() - valid_TextureCast() - Static method in class org.boxutil.define.GLWrapper.FBO
-
GL32.glFramebufferTexture(int, int, int, int) - valid_TextureLayer() - Static method in class org.boxutil.define.GLWrapper.FBO
-
GL30.glFramebufferTextureLayer(int, int, int, int, int) - valid_TexView() - Static method in class org.boxutil.define.GLWrapper.Texture
-
GL43.glTextureView(int, int, int, int, int, int, int, int) - valid_UniformDouble() - Static method in class org.boxutil.define.GLWrapper.Shader
- valid_UniformUint() - Static method in class org.boxutil.define.GLWrapper.Shader
-
Unsigned integer.
- valid_VertexDivisor() - Static method in class org.boxutil.define.GLWrapper.VAO
-
GL33.glVertexAttribDivisor(int, int) - valueOf(String) - Static method in enum class org.boxutil.config.BoxConfigGUI.GUIState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class org.boxutil.define.DirectEntityType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class org.boxutil.define.InstanceType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class org.boxutil.define.LayeredEntityType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class org.boxutil.manager.EntityShadingDataManager.WeaponPartType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class org.boxutil.units.standard.entity.TextFieldEntity.Alignment
-
Returns the enum constant of this class with the specified name.
- values() - Static method in enum class org.boxutil.config.BoxConfigGUI.GUIState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class org.boxutil.define.DirectEntityType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class org.boxutil.define.InstanceType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class org.boxutil.define.LayeredEntityType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class org.boxutil.manager.EntityShadingDataManager.WeaponPartType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class org.boxutil.units.standard.entity.TextFieldEntity.Alignment
-
Returns an array containing the constants of this enum class, in the order they are declared.
- velocity - Variable in class org.boxutil.units.standard.attribute.Instance2Data
- velocity - Variable in class org.boxutil.units.standard.attribute.Instance3Data
- velocityForForward - Variable in class org.boxutil.define.struct.statictrail.StaticTrailData
- velocityInRange - Variable in class org.boxutil.define.struct.statictrail.StaticTrailData
- velocityOutRange - Variable in class org.boxutil.define.struct.statictrail.StaticTrailData
- vertexBuffer - Variable in class org.boxutil.units.standard.misc.TextFieldObject
- vertexCount - Variable in class org.boxutil.units.standard.misc.CurveObject
- vertices - Variable in class org.boxutil.units.standard.misc.AtlasSprite
- VERTICES - Static variable in class org.boxutil.units.standard.misc.LineObject
- VERTICES - Static variable in class org.boxutil.units.standard.misc.PointObject
- VERTICES - Static variable in class org.boxutil.units.standard.misc.QuadObject
- VERTICES_COUNT - Static variable in class org.boxutil.units.standard.misc.LineObject
- VERTICES_COUNT - Static variable in class org.boxutil.units.standard.misc.PointObject
- VERTICES_COUNT - Static variable in class org.boxutil.units.standard.misc.QuadObject
- verticesCount - Variable in class org.boxutil.units.legacy.LegacyModelData
- volume - Variable in class org.boxutil.util.ShaderUtil.NormalMapGenParam
-
Nullable,
{scale, blurStep(integer), applyStrength}, setnullthat disabled; the scale general value is0.01~0.02for generate. - volumeSmoothMix - Variable in class org.boxutil.util.ShaderUtil.NormalMapGenParam
-
Apply edge smooth to the 'bottom' and 'top' of volume map.
All Classes and Interfaces|All Packages|Constant Field Values