Package org.boxutil.base
Class StandardShaderpacksPass
java.lang.Object
org.boxutil.base.StandardShaderpacksPass
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Method Summary
Modifier and TypeMethodDescriptionstatic voidstatic voidapplyBloom(boolean isMultiPassBloom, int emissiveMap, boolean withHighlightAdd, int highlightMap) static voidapplyFXAA(boolean enabled, boolean console, boolean useDepthBasedAA, int colorMap, int worldDataMap) static byte[]applyTexturedAreaLightPreFiltering(int src, int preFiltering, boolean shouldAllocate) static booleanstatic void
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Method Details
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applyTexturedAreaLightPreFiltering
public static byte[] applyTexturedAreaLightPreFiltering(int src, int preFiltering, boolean shouldAllocate) -
applyFXAA
public static void applyFXAA(boolean enabled, boolean console, boolean useDepthBasedAA, int colorMap, int worldDataMap) -
applyBloom
public static void applyBloom(boolean isMultiPassBloom, int emissiveMap, boolean withHighlightAdd, int highlightMap) -
isHaveBloomPass
public static boolean isHaveBloomPass() -
resetBloomPass
public static void resetBloomPass() -
activateBloomPass
public static void activateBloomPass()
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