Class StandardShaderpacksPass

java.lang.Object
org.boxutil.base.StandardShaderpacksPass

public final class StandardShaderpacksPass extends Object
  • Method Details

    • applyTexturedAreaLightPreFiltering

      public static byte[] applyTexturedAreaLightPreFiltering(int src, int preFiltering, boolean shouldAllocate)
    • applyFXAA

      public static void applyFXAA(boolean enabled, boolean console, boolean useDepthBasedAA, int colorMap, int worldDataMap)
    • applyBloom

      public static void applyBloom(boolean isMultiPassBloom, int emissiveMap, boolean withHighlightAdd, int highlightMap)
    • isHaveBloomPass

      public static boolean isHaveBloomPass()
    • resetBloomPass

      public static void resetBloomPass()
    • activateBloomPass

      public static void activateBloomPass()