Package org.boxutil.config
Class BoxThreadSync.Logical
java.lang.Object
org.boxutil.config.BoxThreadSync.Logical
- Enclosing class:
- BoxThreadSync
In rendering loop: rendering... => beginAdvance => [next frame] => finishAdvance => next frame rendering...
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Method Details
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beginAdvance
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offerBeginAdvanceDelayGLCmd
Submits OpenGL command packets to the deferred execution queue associated with the specified barrier point.These packets are executed on the main thread during the relevant phase.
The execution order of the packets in the queue should not be assumed to be the same as the order in which they were enqueued.
- Parameters:
inCampaign-trueif in campaign, otherwisefalseif in combat.
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beginPoolCompact
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beginInstanceCompute
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finishAdvance
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