Class Hierarchy
- java.lang.Object
- org.boxutil.manager.CampaignRenderingManager
- org.boxutil.manager.CombatRenderingManager
- org.boxutil.manager.EntityShadingDataManager
- org.boxutil.manager.EntityShadingDataManager.IsoIlluminantData
- org.boxutil.manager.EntityShadingDataManager.ProjectileIlluminantData
- org.boxutil.manager.EntityShadingDataManager.TextureSet
- org.boxutil.manager.FontDataManager
- org.boxutil.manager.InstanceDataMemoryPool
- org.boxutil.manager.KernelCore
- org.boxutil.manager.ModelManager
- org.boxutil.manager.ShaderCore
- org.boxutil.manager.StaticTrailManager
- org.boxutil.manager.TextureManager
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- org.boxutil.manager.EntityShadingDataManager.WeaponPartType
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)