Class Hierarchy
- java.lang.Object
- org.boxutil.base.BaseShaderData
- org.boxutil.units.standard.ShaderProgram
- org.boxutil.units.standard.GPUMemoryPool<T,
D> - org.boxutil.units.standard.GPUMemoryPool.InternalMemory<D> (implements org.boxutil.define.struct.memorypool.GPUMemory<T>)
- org.boxutil.base.BaseShaderData
Interface Hierarchy
- org.boxutil.units.standard.GPUMemoryPool.MemoryBuilder<T,
D> - org.boxutil.units.standard.GPUMemoryPool.MemoryFormat<T,
D>