Class CalculateUtil

java.lang.Object
org.boxutil.util.CalculateUtil

public final class CalculateUtil extends Object
  • Method Summary

    Modifier and Type
    Method
    Description
    static float[]
    add(float[] src, float dst)
     
    static float[]
    add(float[] src, float[] dst)
     
    static Color
    add(Color src, boolean includeAlpha, Color dst)
     
    static Color
    add(Color src, boolean includeAlpha, Color... dst)
     
    static float[]
    addAll(float[] src, float[]... dst)
     
    static boolean
    checkIntersectionRayCircle(org.lwjgl.util.vector.Vector2f rayFrom, float rayFacing, org.lwjgl.util.vector.Vector2f circle, float radius)
     
    static float[]
    clamp(float[] array, float[] min, float[] max)
     
    static float[]
    clamp(float[] array, float min, float max)
     
    static org.lwjgl.util.vector.Vector2f
    clamp(org.lwjgl.util.vector.Vector2f vector, float min, float max)
     
    static org.lwjgl.util.vector.Vector2f
    clamp(org.lwjgl.util.vector.Vector2f vector, org.lwjgl.util.vector.Vector2f min, org.lwjgl.util.vector.Vector2f max)
     
    static org.lwjgl.util.vector.Vector3f
    clamp(org.lwjgl.util.vector.Vector3f vector, float min, float max)
     
    static org.lwjgl.util.vector.Vector3f
    clamp(org.lwjgl.util.vector.Vector3f vector, org.lwjgl.util.vector.Vector3f min, org.lwjgl.util.vector.Vector3f max)
     
    static org.lwjgl.util.vector.Vector4f
    clamp(org.lwjgl.util.vector.Vector4f vector, float min, float max)
     
    static org.lwjgl.util.vector.Vector4f
    clamp(org.lwjgl.util.vector.Vector4f vector, org.lwjgl.util.vector.Vector4f min, org.lwjgl.util.vector.Vector4f max)
     
    static float
    cross(org.lwjgl.util.vector.Vector2f a, org.lwjgl.util.vector.Vector2f b)
     
    static float
    cross(org.lwjgl.util.vector.Vector2f o, org.lwjgl.util.vector.Vector2f a, org.lwjgl.util.vector.Vector2f b)
     
    static float[]
    div(float[] src, float dst)
     
    static float[]
    div(float[] src, float[] dst)
     
    static Color
    div(Color src, boolean includeAlpha, Color dst)
     
    static Color
    div(Color src, boolean includeAlpha, Color... dst)
     
    static float[]
    divAll(float[] src, float[]... dst)
     
    static float
    fraction(float input)
     
    static byte
    getExponentPOTMax(int input)
    Returns n of 2^n that greater than input.
    static byte
    getExponentPOTMax(long input)
    Returns n of 2^n that greater than input.
    static byte
    getExponentPOTMin(int input)
    Returns n of 2^n that less than input.
    static byte
    getExponentPOTMin(long input)
    Returns n of 2^n that less than input.
    static org.lwjgl.util.vector.Vector2f
    getHammersley(int i, int n)
     
    static org.lwjgl.util.vector.Vector2f
    getNearestIntersectionRayCircle(org.lwjgl.util.vector.Vector2f rayFrom, float rayFacing, org.lwjgl.util.vector.Vector2f circle, float radius)
     
    static org.lwjgl.util.vector.Vector2f
    getNearestIntersectionRayShield(org.lwjgl.util.vector.Vector2f rayFrom, float rayFacing, org.lwjgl.util.vector.Vector2f circle, float radius)
    Without shield arc check.
    static org.lwjgl.util.vector.Vector2f
    getNearestIntersectionSegmentCircle(org.lwjgl.util.vector.Vector2f start, org.lwjgl.util.vector.Vector2f end, org.lwjgl.util.vector.Vector2f circle, float radius)
     
    static org.lwjgl.util.vector.Vector2f
    getNearestIntersectionSegmentShield(org.lwjgl.util.vector.Vector2f start, org.lwjgl.util.vector.Vector2f end, org.lwjgl.util.vector.Vector2f circle, float radius)
    Without shield arc check.
    static org.lwjgl.util.vector.Vector3f
    getPointOnSphere(org.lwjgl.util.vector.Vector3f center, float radius, org.lwjgl.util.vector.Vector3f rotate)
     
    static int
    getPOTMax(int input)
    Returns value of 2^n that greater than input.
    static long
    getPOTMax(long input)
    Returns value of 2^n that greater than input.
    static int
    getPOTMin(int input)
    Returns value of 2^n that less than input.
    static long
    getPOTMin(long input)
    Returns value of 2^n that less than input.
    static org.lwjgl.util.vector.Vector3f
    getRandomPointOnSphere(org.lwjgl.util.vector.Vector3f center, float radius)
     
    static int
    getStepMax(int input, int step)
     
    static float
    inverseLerp(float edgeL, float edgeR, float value)
     
    static boolean
    isAABBOverlap(org.lwjgl.util.vector.Vector2f[] aabbSRC, org.lwjgl.util.vector.Vector2f[] aabbDST)
     
    static boolean
    isAABBOverlap(org.lwjgl.util.vector.Vector2f blSRC, org.lwjgl.util.vector.Vector2f trSRC, org.lwjgl.util.vector.Vector2f blDST, org.lwjgl.util.vector.Vector2f trDST)
     
    static boolean
    isPointInside(org.lwjgl.util.vector.Vector2f a, org.lwjgl.util.vector.Vector2f b, org.lwjgl.util.vector.Vector2f c, org.lwjgl.util.vector.Vector2f point)
    CCW order triangle.
    static boolean
    isPointWithinAABB(org.lwjgl.util.vector.Vector2f point, float range, org.lwjgl.util.vector.Vector2f[] aabb)
     
    static boolean
    isPointWithinAABB(org.lwjgl.util.vector.Vector2f point, float range, org.lwjgl.util.vector.Vector2f bl, org.lwjgl.util.vector.Vector2f tr)
     
    static boolean
    isPointWithinAABB(org.lwjgl.util.vector.Vector2f point, org.lwjgl.util.vector.Vector2f[] aabb)
     
    static boolean
    isPointWithinAABB(org.lwjgl.util.vector.Vector2f point, org.lwjgl.util.vector.Vector2f bl, org.lwjgl.util.vector.Vector2f tr)
     
    static boolean
    isSegmentWithinOrIntersectAABB(com.fs.starfarer.api.combat.BoundsAPI.SegmentAPI segment, org.lwjgl.util.vector.Vector2f[] aabb)
     
    static boolean
    isSegmentWithinOrIntersectAABB(com.fs.starfarer.api.combat.BoundsAPI.SegmentAPI segment, org.lwjgl.util.vector.Vector2f bl, org.lwjgl.util.vector.Vector2f tr)
     
    static boolean
    isSegmentWithinOrIntersectAABB(org.lwjgl.util.vector.Vector2f start, org.lwjgl.util.vector.Vector2f end, org.lwjgl.util.vector.Vector2f[] aabb)
     
    static boolean
    isSegmentWithinOrIntersectAABB(org.lwjgl.util.vector.Vector2f start, org.lwjgl.util.vector.Vector2f end, org.lwjgl.util.vector.Vector2f bl, org.lwjgl.util.vector.Vector2f tr)
     
    static org.lwjgl.util.vector.Vector2f
    max(org.lwjgl.util.vector.Vector2f left, org.lwjgl.util.vector.Vector2f right, org.lwjgl.util.vector.Vector2f result)
     
    static org.lwjgl.util.vector.Vector3f
    max(org.lwjgl.util.vector.Vector3f left, org.lwjgl.util.vector.Vector3f right, org.lwjgl.util.vector.Vector3f result)
     
    static org.lwjgl.util.vector.Vector4f
    max(org.lwjgl.util.vector.Vector4f left, org.lwjgl.util.vector.Vector4f right, org.lwjgl.util.vector.Vector4f result)
     
    static org.lwjgl.util.vector.Vector2f
    min(org.lwjgl.util.vector.Vector2f left, org.lwjgl.util.vector.Vector2f right, org.lwjgl.util.vector.Vector2f result)
     
    static org.lwjgl.util.vector.Vector3f
    min(org.lwjgl.util.vector.Vector3f left, org.lwjgl.util.vector.Vector3f right, org.lwjgl.util.vector.Vector3f result)
     
    static org.lwjgl.util.vector.Vector4f
    min(org.lwjgl.util.vector.Vector4f left, org.lwjgl.util.vector.Vector4f right, org.lwjgl.util.vector.Vector4f result)
     
    static byte[]
    mix(byte[] src, byte[] dst, float factor)
     
    static byte
    mix(byte src, byte dst, float factor)
     
    static double[]
    mix(double[] src, double[] dst, float factor)
     
    static double
    mix(double src, double dst, double factor)
     
    static float[]
    mix(float[] src, float[] dst, float factor)
     
    static float
    mix(float src, float dst, float factor)
     
    static int[]
    mix(int[] src, int[] dst, float factor)
     
    static int
    mix(int src, int dst, float factor)
     
    static Color
    mix(Color src, Color dst, boolean mixAlpha, float factor)
     
    static org.lwjgl.util.vector.Vector2f
    mix(org.lwjgl.util.vector.Vector2f src, org.lwjgl.util.vector.Vector2f dst, org.lwjgl.util.vector.Vector2f result, float factor)
     
    static org.lwjgl.util.vector.Vector3f
    mix(org.lwjgl.util.vector.Vector3f src, org.lwjgl.util.vector.Vector3f dst, org.lwjgl.util.vector.Vector3f result, float factor)
     
    static org.lwjgl.util.vector.Vector4f
    mix(org.lwjgl.util.vector.Vector4f src, org.lwjgl.util.vector.Vector4f dst, org.lwjgl.util.vector.Vector4f result, float factor)
     
    static float[]
    mul(float[] src, float dst)
     
    static float[]
    mul(float[] src, float[] dst)
     
    static Color
    mul(Color src, boolean includeAlpha, Color dst)
     
    static Color
    mul(Color src, boolean includeAlpha, Color... dst)
     
    static float[]
    mulAll(float[] src, float[]... dst)
     
    static boolean
    pointAtFront(org.lwjgl.util.vector.Vector2f point, com.fs.starfarer.api.combat.CombatEntityAPI entity)
     
    static boolean
    pointAtFront(org.lwjgl.util.vector.Vector2f point, org.lwjgl.util.vector.Vector2f forward)
     
    static boolean
    pointAtRight(org.lwjgl.util.vector.Vector2f point, com.fs.starfarer.api.combat.CombatEntityAPI entity)
     
    static boolean
    pointAtRight(org.lwjgl.util.vector.Vector2f point, org.lwjgl.util.vector.Vector2f forward)
     
    static org.lwjgl.util.vector.Vector2f
    reflect(org.lwjgl.util.vector.Vector2f vector, org.lwjgl.util.vector.Vector2f normal, org.lwjgl.util.vector.Vector2f result)
     
    static org.lwjgl.util.vector.Vector3f
    reflect(org.lwjgl.util.vector.Vector3f vector, org.lwjgl.util.vector.Vector3f normal, org.lwjgl.util.vector.Vector3f result)
     
    static org.lwjgl.util.vector.Vector3f
    scaleFormCenter(org.lwjgl.util.vector.Vector3f center, float factor, org.lwjgl.util.vector.Vector3f target, org.lwjgl.util.vector.Vector3f out)
     
    static float
    smoothstep(float edgeL, float edgeR, float value)
     
    static float
    stepF(float edge, float value)
     
    static int
    stepI(float edge, float value)
     
    static float[]
    sub(float[] src, float dst)
     
    static float[]
    sub(float[] src, float[] dst)
     
    static Color
    sub(Color src, boolean includeAlpha, Color dst)
     
    static Color
    sub(Color src, boolean includeAlpha, Color... dst)
     
    static float[]
    subAll(float[] src, float[]... dst)
     

    Methods inherited from class java.lang.Object

    clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • stepI

      public static int stepI(float edge, float value)
    • stepF

      public static float stepF(float edge, float value)
    • smoothstep

      public static float smoothstep(float edgeL, float edgeR, float value)
    • inverseLerp

      public static float inverseLerp(float edgeL, float edgeR, float value)
    • reflect

      public static org.lwjgl.util.vector.Vector2f reflect(org.lwjgl.util.vector.Vector2f vector, org.lwjgl.util.vector.Vector2f normal, org.lwjgl.util.vector.Vector2f result)
    • reflect

      public static org.lwjgl.util.vector.Vector3f reflect(org.lwjgl.util.vector.Vector3f vector, org.lwjgl.util.vector.Vector3f normal, org.lwjgl.util.vector.Vector3f result)
    • cross

      public static float cross(org.lwjgl.util.vector.Vector2f o, org.lwjgl.util.vector.Vector2f a, org.lwjgl.util.vector.Vector2f b)
    • cross

      public static float cross(org.lwjgl.util.vector.Vector2f a, org.lwjgl.util.vector.Vector2f b)
    • pointAtRight

      public static boolean pointAtRight(org.lwjgl.util.vector.Vector2f point, org.lwjgl.util.vector.Vector2f forward)
    • pointAtRight

      public static boolean pointAtRight(org.lwjgl.util.vector.Vector2f point, com.fs.starfarer.api.combat.CombatEntityAPI entity)
    • pointAtFront

      public static boolean pointAtFront(org.lwjgl.util.vector.Vector2f point, org.lwjgl.util.vector.Vector2f forward)
    • pointAtFront

      public static boolean pointAtFront(org.lwjgl.util.vector.Vector2f point, com.fs.starfarer.api.combat.CombatEntityAPI entity)
    • isPointInside

      public static boolean isPointInside(org.lwjgl.util.vector.Vector2f a, org.lwjgl.util.vector.Vector2f b, org.lwjgl.util.vector.Vector2f c, org.lwjgl.util.vector.Vector2f point)
      CCW order triangle.
      Parameters:
      point - check point.
    • checkIntersectionRayCircle

      public static boolean checkIntersectionRayCircle(org.lwjgl.util.vector.Vector2f rayFrom, float rayFacing, org.lwjgl.util.vector.Vector2f circle, float radius)
    • getNearestIntersectionRayCircle

      @Nullable public static org.lwjgl.util.vector.Vector2f getNearestIntersectionRayCircle(org.lwjgl.util.vector.Vector2f rayFrom, float rayFacing, org.lwjgl.util.vector.Vector2f circle, float radius)
    • getNearestIntersectionRayShield

      @Nullable public static org.lwjgl.util.vector.Vector2f getNearestIntersectionRayShield(org.lwjgl.util.vector.Vector2f rayFrom, float rayFacing, org.lwjgl.util.vector.Vector2f circle, float radius)
      Without shield arc check.
    • getNearestIntersectionSegmentCircle

      @Nullable public static org.lwjgl.util.vector.Vector2f getNearestIntersectionSegmentCircle(org.lwjgl.util.vector.Vector2f start, org.lwjgl.util.vector.Vector2f end, org.lwjgl.util.vector.Vector2f circle, float radius)
    • getNearestIntersectionSegmentShield

      @Nullable public static org.lwjgl.util.vector.Vector2f getNearestIntersectionSegmentShield(org.lwjgl.util.vector.Vector2f start, org.lwjgl.util.vector.Vector2f end, org.lwjgl.util.vector.Vector2f circle, float radius)
      Without shield arc check.
    • getPointOnSphere

      public static org.lwjgl.util.vector.Vector3f getPointOnSphere(@Nullable org.lwjgl.util.vector.Vector3f center, float radius, org.lwjgl.util.vector.Vector3f rotate)
      Parameters:
      rotate - angle of ZXY.
    • getRandomPointOnSphere

      public static org.lwjgl.util.vector.Vector3f getRandomPointOnSphere(@Nullable org.lwjgl.util.vector.Vector3f center, float radius)
    • scaleFormCenter

      public static org.lwjgl.util.vector.Vector3f scaleFormCenter(@Nullable org.lwjgl.util.vector.Vector3f center, float factor, @NotNull org.lwjgl.util.vector.Vector3f target, @Nullable org.lwjgl.util.vector.Vector3f out)
    • isPointWithinAABB

      public static boolean isPointWithinAABB(org.lwjgl.util.vector.Vector2f point, org.lwjgl.util.vector.Vector2f bl, org.lwjgl.util.vector.Vector2f tr)
    • isPointWithinAABB

      public static boolean isPointWithinAABB(org.lwjgl.util.vector.Vector2f point, org.lwjgl.util.vector.Vector2f[] aabb)
      Parameters:
      aabb - Vector2f[] = {bottomLeft, topRight}
    • isPointWithinAABB

      public static boolean isPointWithinAABB(org.lwjgl.util.vector.Vector2f point, float range, org.lwjgl.util.vector.Vector2f bl, org.lwjgl.util.vector.Vector2f tr)
    • isPointWithinAABB

      public static boolean isPointWithinAABB(org.lwjgl.util.vector.Vector2f point, float range, org.lwjgl.util.vector.Vector2f[] aabb)
      Parameters:
      aabb - Vector2f[] = {bottomLeft, topRight}
    • isSegmentWithinOrIntersectAABB

      public static boolean isSegmentWithinOrIntersectAABB(org.lwjgl.util.vector.Vector2f start, org.lwjgl.util.vector.Vector2f end, org.lwjgl.util.vector.Vector2f bl, org.lwjgl.util.vector.Vector2f tr)
    • isSegmentWithinOrIntersectAABB

      public static boolean isSegmentWithinOrIntersectAABB(com.fs.starfarer.api.combat.BoundsAPI.SegmentAPI segment, org.lwjgl.util.vector.Vector2f bl, org.lwjgl.util.vector.Vector2f tr)
    • isSegmentWithinOrIntersectAABB

      public static boolean isSegmentWithinOrIntersectAABB(org.lwjgl.util.vector.Vector2f start, org.lwjgl.util.vector.Vector2f end, org.lwjgl.util.vector.Vector2f[] aabb)
      Parameters:
      aabb - Vector2f[] = {bottomLeft, topRight}
    • isSegmentWithinOrIntersectAABB

      public static boolean isSegmentWithinOrIntersectAABB(com.fs.starfarer.api.combat.BoundsAPI.SegmentAPI segment, org.lwjgl.util.vector.Vector2f[] aabb)
      Parameters:
      aabb - Vector2f[] = {bottomLeft, topRight}
    • isAABBOverlap

      public static boolean isAABBOverlap(org.lwjgl.util.vector.Vector2f blSRC, org.lwjgl.util.vector.Vector2f trSRC, org.lwjgl.util.vector.Vector2f blDST, org.lwjgl.util.vector.Vector2f trDST)
    • isAABBOverlap

      public static boolean isAABBOverlap(org.lwjgl.util.vector.Vector2f[] aabbSRC, org.lwjgl.util.vector.Vector2f[] aabbDST)
      Parameters:
      aabbSRC - Vector2f[] = {bottomLeft, topRight}
      aabbDST - Vector2f[] = {bottomLeft, topRight}
    • mix

      public static byte mix(byte src, byte dst, float factor)
    • mix

      public static int mix(int src, int dst, float factor)
    • mix

      public static float mix(float src, float dst, float factor)
    • mix

      public static double mix(double src, double dst, double factor)
    • mix

      public static Color mix(Color src, Color dst, boolean mixAlpha, float factor)
    • mix

      public static org.lwjgl.util.vector.Vector2f mix(org.lwjgl.util.vector.Vector2f src, org.lwjgl.util.vector.Vector2f dst, @Nullable org.lwjgl.util.vector.Vector2f result, float factor)
    • mix

      public static org.lwjgl.util.vector.Vector3f mix(org.lwjgl.util.vector.Vector3f src, org.lwjgl.util.vector.Vector3f dst, @Nullable org.lwjgl.util.vector.Vector3f result, float factor)
    • mix

      public static org.lwjgl.util.vector.Vector4f mix(org.lwjgl.util.vector.Vector4f src, org.lwjgl.util.vector.Vector4f dst, @Nullable org.lwjgl.util.vector.Vector4f result, float factor)
    • mix

      public static byte[] mix(byte[] src, byte[] dst, float factor)
    • mix

      public static int[] mix(int[] src, int[] dst, float factor)
    • mix

      public static float[] mix(float[] src, float[] dst, float factor)
    • mix

      public static double[] mix(double[] src, double[] dst, float factor)
    • addAll

      public static float[] addAll(float[] src, float[]... dst)
    • add

      public static float[] add(float[] src, float[] dst)
    • add

      public static float[] add(float[] src, float dst)
    • add

      public static Color add(Color src, boolean includeAlpha, Color dst)
    • add

      public static Color add(Color src, boolean includeAlpha, Color... dst)
    • subAll

      public static float[] subAll(float[] src, float[]... dst)
    • sub

      public static float[] sub(float[] src, float[] dst)
    • sub

      public static float[] sub(float[] src, float dst)
    • sub

      public static Color sub(Color src, boolean includeAlpha, Color dst)
    • sub

      public static Color sub(Color src, boolean includeAlpha, Color... dst)
    • mulAll

      public static float[] mulAll(float[] src, float[]... dst)
    • mul

      public static float[] mul(float[] src, float[] dst)
    • mul

      public static float[] mul(float[] src, float dst)
    • mul

      public static Color mul(Color src, boolean includeAlpha, Color dst)
    • mul

      public static Color mul(Color src, boolean includeAlpha, Color... dst)
    • divAll

      public static float[] divAll(float[] src, float[]... dst)
    • div

      public static float[] div(float[] src, float[] dst)
    • div

      public static float[] div(float[] src, float dst)
    • div

      public static Color div(Color src, boolean includeAlpha, Color dst)
    • div

      public static Color div(Color src, boolean includeAlpha, Color... dst)
    • clamp

      public static org.lwjgl.util.vector.Vector2f clamp(org.lwjgl.util.vector.Vector2f vector, float min, float max)
    • clamp

      public static org.lwjgl.util.vector.Vector2f clamp(org.lwjgl.util.vector.Vector2f vector, org.lwjgl.util.vector.Vector2f min, org.lwjgl.util.vector.Vector2f max)
    • clamp

      public static org.lwjgl.util.vector.Vector3f clamp(org.lwjgl.util.vector.Vector3f vector, float min, float max)
    • clamp

      public static org.lwjgl.util.vector.Vector3f clamp(org.lwjgl.util.vector.Vector3f vector, org.lwjgl.util.vector.Vector3f min, org.lwjgl.util.vector.Vector3f max)
    • clamp

      public static org.lwjgl.util.vector.Vector4f clamp(org.lwjgl.util.vector.Vector4f vector, float min, float max)
    • clamp

      public static org.lwjgl.util.vector.Vector4f clamp(org.lwjgl.util.vector.Vector4f vector, org.lwjgl.util.vector.Vector4f min, org.lwjgl.util.vector.Vector4f max)
    • clamp

      public static float[] clamp(float[] array, float[] min, float[] max)
    • clamp

      public static float[] clamp(float[] array, float min, float max)
    • min

      public static org.lwjgl.util.vector.Vector2f min(org.lwjgl.util.vector.Vector2f left, org.lwjgl.util.vector.Vector2f right, org.lwjgl.util.vector.Vector2f result)
    • min

      public static org.lwjgl.util.vector.Vector3f min(org.lwjgl.util.vector.Vector3f left, org.lwjgl.util.vector.Vector3f right, org.lwjgl.util.vector.Vector3f result)
    • min

      public static org.lwjgl.util.vector.Vector4f min(org.lwjgl.util.vector.Vector4f left, org.lwjgl.util.vector.Vector4f right, org.lwjgl.util.vector.Vector4f result)
    • max

      public static org.lwjgl.util.vector.Vector2f max(org.lwjgl.util.vector.Vector2f left, org.lwjgl.util.vector.Vector2f right, org.lwjgl.util.vector.Vector2f result)
    • max

      public static org.lwjgl.util.vector.Vector3f max(org.lwjgl.util.vector.Vector3f left, org.lwjgl.util.vector.Vector3f right, org.lwjgl.util.vector.Vector3f result)
    • max

      public static org.lwjgl.util.vector.Vector4f max(org.lwjgl.util.vector.Vector4f left, org.lwjgl.util.vector.Vector4f right, org.lwjgl.util.vector.Vector4f result)
    • fraction

      public static float fraction(float input)
      Parameters:
      input - cannot too large.
    • getPOTMin

      public static int getPOTMin(int input)
      Returns value of 2^n that less than input.
    • getPOTMax

      public static int getPOTMax(int input)
      Returns value of 2^n that greater than input.
    • getPOTMin

      public static long getPOTMin(long input)
      Returns value of 2^n that less than input.
    • getPOTMax

      public static long getPOTMax(long input)
      Returns value of 2^n that greater than input.
    • getExponentPOTMin

      public static byte getExponentPOTMin(int input)
      Returns n of 2^n that less than input.
    • getExponentPOTMax

      public static byte getExponentPOTMax(int input)
      Returns n of 2^n that greater than input.
    • getExponentPOTMin

      public static byte getExponentPOTMin(long input)
      Returns n of 2^n that less than input.
    • getExponentPOTMax

      public static byte getExponentPOTMax(long input)
      Returns n of 2^n that greater than input.
    • getStepMax

      public static int getStepMax(int input, int step)
    • getHammersley

      public static org.lwjgl.util.vector.Vector2f getHammersley(int i, int n)